Iverns ultimate "Daisy" shouldn't die when Ivern dies.

Yuumi or Lose·10/9/2016, 8:04:54 PM·173 votes·8,063 views

Annies Tibber still lives and runs around rampant even when Annie is dead.

171 Comments

imVash10/9/2016, 8:46:35 PM50 votes

Ivern feels like Bard on release. All that utility but not much impact in numbers. It took a lot patches of buffs to get Bard on the right spot.

GaleWinUnleashed10/9/2016, 9:20:59 PM41 votes

To be perfectly honest, it makes more thematic sense for Daisy to continue running around (whether driven by vengeance or not) than it does for Tibbers. Daisy is an entirely independent creature that follows Ivern around just because it wants to. Tibbers was bound to Annie by magic (though he may well choose her now, we don't really know) into a teddy bear form.

Whether or not Tibbers should continue moving after Annie's death depends on how/whether Annie is actively channeling magic into him in his bear form. Is Tibbers' form change a result of Annie pumping magic into him to force and maintain the transformation, or is Annie simply releasing the bonds that keep him in small form, so that Tibbers naturally reverts to normal size?

Point is, from a thematic standpoint, Daisy's lifespan should not be cut short by Ivern's death. Whether Tibbers should behave this way or not is up to Riot to decide, once they officially lay out how Annie's magic affects Tibbers in both teddy and bear form.

http://media.lolusercontent.com/api/embedly/1/image/resize?url=https%3A%2F%2Fi.imgur.com%2F1HvNiEO.png%3Fnoredirect&key=a45e967db0914c7fb472fd4381e6c85b&width=150

Eedat10/9/2016, 8:29:09 PM16 votes

I dont think we should give him a feature that is pretty hated on Annie. Annie just shouldn't have it

V The Support V10/9/2016, 11:41:56 PM14 votes

TBH I think they need to fix her AI first. Too many fights/games lost because she just goes full retard and derps/glitches out.

Netherlife10/9/2016, 8:11:20 PM12 votes

You forgot Heimer's turrets that stick around and forcefully fk you even after he dies.

Arthimetes10/10/2016, 2:13:34 PM10 votes

Daisy should become untargetable and run to Ivern's body, shed a single tear, then pick him up and walk into the nearest patch of trees and disappear.

Nahath10/10/2016, 1:16:08 AM9 votes

"Champion A has it, so give it to Champion B". In my mind, that is never a good enough reason for a change. It moves the characters toward homogenization.

Plus, that's a buff. Is that where you would prefer his power budget be spent?

ManiacalCoyote10/10/2016, 12:44:50 AM6 votes

Yeah, all three Ult entities (Annie's Tibbers, Yorick's Maiden, and Ivern's Daisy) should stick around after their summoner dies.

SFHFWill10/10/2016, 2:12:01 AM6 votes

Honestly I think Daisy needs a slight buff but not in this way. I think she should have an attack speed buff or movement speed buff in bushes. I think it's unique and fits his kit. Daisy likes fields, she's named Daisy...

Also gives Ivern's W a bit more purpose. I know you're suppose to R+E (daisy) Q for Daisy to go ham and just use W to stay alive but throwing up some weeds to help her hit a bit faster wouldn't hurt.

EcchiOtakuTM10/9/2016, 11:20:20 PM5 votes

Hmm actually that's a dam good statement, daisy shouldn't just die wtf rito.

Maiziea10/10/2016, 9:42:50 AM4 votes

I think Daisy should protect Iverns body when he dies, attacking any enemy within close range of Iverns body :P It would fit Daisy better than just leaving but also not make her like Tibbers who is just a salty bear seeking vengeance.

LatetotheRace10/10/2016, 12:06:53 AM2 votes

-remove tibber passive. Fairs fair, that way we're satisfied. Either that or just let Daisy live as if nothing happened.

(Seriously though, screw Annie's special tibbers. Tibbers is a doll powered by Annie's magic, and without Annie there is no magic.)