we want evelynn to decide when to use her dark frenzy
Cause...you know...every jungle champ asks the question of Do I want a successful gank? Does riot just....ignore the design they made with these changes? Mana starved champ. can be seen before they can launch an attack. no cost as a result of the two above.
it's like giving Warwick a ranged Q, but taking his ultimate away entirely and then saying "go gank"
seriously? How? My only way of closing the gap rips 40 mana off not counting the 100+ spent using hate spike to try and hit the target. Cause you know, we need to make the missile speed decay to reward an opposing player foe using better judgement and not trying to fight a 2v1.
could at least give back the gotta go fast passive if we are walking after an enemy.
I fail to see why runeglaive is cited as reasoning for the nerf when it's effect is only in the jungle where she is taking damage.
I think I would rather play udyr at this point. Tankier. better.overall mobility. better damage. has hard cc.
Oh wait... she has stealth where you see her halfway down midlane. That explain it.
incoming red votes