There is absolutely 0 counterplay to % health true damage
By design this is a terrible concept.
have the most toxic thing ever in their kits.
By design this is a terrible concept.
have the most toxic thing ever in their kits.
Not necessarily.
On
it's perfectly balanced because you can play around your Vitals. In laning phase, you can walk off screen to drop a weak Vital, or stand next to terrain to defend it.
On
, it's more meant to be an inevitability than something you counterplay. "If you let Vayne keep attacking you, you will die, no matter who you are" type of thing. The counterplay is limited based on your class, so the main strategy is to CC her so she can't attack, and, if you're a Tank, get Frozen Heart to slow her attack speed.
if you get autoed 3 times by vayne you die? yup thats balance.
Pls. You don't get threeshot by vayne anymore
Bullshit. You get 2 shot by a vayne with a shield from Janna who has an ardent and a static shiv
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Bullshit. You get 2 shot by a vayne with a shield from Janna who has an ardent and a static shiv
so the %hp true damage is a non-factor.
Did you find runes that reduce your health or something? The only time something like you're describing has happened to me was when she had three levels and two items on me, which is not a situation you should base balancing decisions off of.
Reducing health would reduce the % max health damage though [slayer-jinx-wink]
True, and it would make that tumble/shiv proc kill him faster, so he probably wouldn't even last three attacks. Good catch.
It was ironic Dude...
Show me. Show me when that happened, in this season, with no other damage involved, where you and the Vayne were similar levels and items.
Can you do it?
You're right though, not sure why people are even hating...
It's kinda a loaded statement with no context.
I feel like Fiora vitals always spawn in her favor. Or it just could be me.
It seems like every time I lane against a Fiora the vital procs always spawn towards her side. I find myself walking away nonstop to make it go away and come back with one in my favor..
Problem is it's never in my favor.
Fiora's Vitals always proc in a sequence between two states - towards and away from.
Say you're on blue side and Fiora's on red side. Towards her, the Vitals can either by Up or Right. Away from her, they can be either Left or Down.
Vitals always alternate between these two states. So, if you have an Up or Right Vital, walking offscreen ensures the next Vital will always be either Left or Down. And after those wear off or are procced, the one after will always be Up or Right.
One don't counterplay damage types, you absolute derpwaffle.
You counter-build it.
The counter-build to %HP true damage is focusing more on damage rather than durability to kill the %HP True source faster.
Welcome to one of the reasons I stopped playing league consistently outside of arams for 2.5-3 years.
That's counterbuilding you're referring to.
That's counterbuilding you're referring to.
Which one of the greatest forms of COUNTER PLAY.....Sheesh.
You're joking, right?
You're joking, right?
Might want to actually use a dictionary to look up counter play...then you would not have to ask. Because you wont find "counter building" in their for a reason. How you itemize is a form of counter play in league. One of many in fact. If you cant understand that then you simply don't understand the meaning. Not being argumentative just clearing that up for you.
There's also zero counterplay to flat physical damage.
There's also zero counterplay to flat physical damage.
armour
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armour
Is a stat, not counterplay. You don't know what you're talking about.
Is a stat, not counterplay. You don't know what you're talking about.
Then there's no counterplay to anything that isn't a skillshot. Welp, just shut down the servers I guess.
There's also zero counterplay to flat physical damage.
Try positioning...it works for those pesky stat issues.
Are you complaining about those two champions, or percent health damage? Your title makes it seem like you don't like the stat, but the content of your post makes it look like you're just venting over Fiora and Vayne.
Well fiora and vayne are the only champions in the game with % health true damage.
What if I told you Fiora's true damage scales with AD?
For her damage to be a threat whatsoever, she must have at least 200 AD...this isnt possible before 20m unless she farms well
The problem is actually plat+ when people actually farm well as a standard...then consider the fact that she is a lane bully that hyperscales...
I hate playing against
. Yet I only have 1 ban, so Vayne it is.
used to outplay her with R. Good times.
the point of the stat is to make it so certain champions can out duel tanks. or to ensure that champion has a certain amount of threat no matter what.
Usually to counter this you build HP and a stack of AR/MR based on who is dealing the true damage. But since your clearly upset vs fiora and vayne i would assume you generally play tanks. Go build thornmail.
LOL counter percent hp true damage with armor/Mr and HP?!? Are you crazy man, c'mon...
Yea. you beat true damage by building HP / MR/HP based on whats dealing the true damage. Even if your not geting as much use out of the HP because true damage. It does not mean that you get nothing out of it. It means that you simply get less value out of those stats, its unfortunate but you need them to survive long enough to get your damage off. Outside of this the other variables are your champion, which champ your having problems with, things of these manner. You simply complaining about a mechanic that's tied to two champions usually means you don't understand how it works or how to fight against it.
If your gripe is about Fiora build
. You can also walk away from her to reset her passive if its an easy to pop one (ie the ones south and west if your on red side the opposite if on blue). So do not act like there is NOTHING you can do about her in laning phase if you know how to trade well against her.
Against Vayne well. I'm told focusing her down works quite well unless she vastly out skills you or you lack understand in how she functions as a champion. Generally this one is based on how both your team she she plays TBH. Her harass pattern is usually "auto attack q auto e to proc w" so if she starts on someone generally you have your support provide the harass necessary to stop her from doing it. She will also look to E you into walls for more auto attack shenanigans so you can play around it. There is infinitely more variables than just that but I am not going to type for hours about how to do it when im sure you can find primers about it in places like the lol reddits.
Edit - bit about the cardinal directions, forgot to add that whatever side your on is important
The problem with fiora is that she gives players very little agency in protecting their vitals, while they also hyperscale, effectively. Her gameplay is fine. Her ult is overloaded as fuck. You can't do anything about it on the large majority of champions.
You build both armor and HP against Vayne because most of her damage is still physical, which gets mitigated.
If I'm not mistaken
still gets dumped on by
it was the main reason her win rate tanked as it did when it was released AFAIK
As for this thread..and counter play.
There is a thing called positioning. Its magical. It counter plays that true damage really easy.
For real don't get caught out, stay in position during team fights, control vision, don't take bad engages, and learn when to back off. That's the counter play, because you wont be taking that true damage very often if you do these things.