I feel like buffing Garen into viability would be quite easy tbh.

YoungFarmer··2 votes·709 views
Champion.gg - Garen Top Stats, Builds, Runes, Masteries and Counters

Currently hes kind of a piece of crap. Why not just double the Armour and MR bonus he gets from his W to 60 instead of 30. like poppy gets the same amount of MR and Armour as him from her W when she has only 200 armour and magic resist lol.

11 Comments

Ralanr5 votes

Only 200.

GULAG 4 U1 votes

hehe xd

YoungFarmer1 votes

{quoted}

Only 200.

poppy: base armour 29 + 3.5 per level (63 at level 18) = 92 base armour. Garen: base armour 27.536 + 3.0 per level (54 at level 18) = 81.536 base armour.

poppy highest winrate masteries + build: 9 armour seals (9 armour). 9 Magic resist glyphs (12 MR) item 3068 +item 3025 +item 3111 +item 3065 + item 3026 +item 3512. = 331 total armour at full build + 254.5 magic.

331x 0.15 = 49.65 bonus armour from W 254.5x 0.15= 38.175 bonus MR from W

Also bonuses double when below 40% hp. Poppies W bonus is wayyyy better than garens

Ralanr1 votes

Because Poppy is a tank and meant to stack resistances.

Critmaster Garen1 votes

{quoted}

Only 200.

eeh. not saying anything about if this is a good idea or not. (probably not without a change to the scaling of his w passive)

but 200 armor at least in total is not that difficult to accomplish for anyone who builds tanky.

YoungFarmer1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=b5OQNoFP,comment-id=00000002,timestamp=2016-11-22T00:50:06.163+0000)

eeh. not saying anything about if this is a good idea or not. (probably not without a change to the scaling of his w passive)

but 200 armor at least in total is not that difficult to accomplish for anyone who builds tanky.

I did some rough math above, she has it in her first two items.

Critmaster Garen2 votes

op if you wanted to buff his w, id do it like this :

0.3 per stack until 15 resists (at 50 minions instead of the current 60) 0.2 per stack until 30 resists (at 125 minions instead of the current 120) 0.1 without cap (makes 50 armor/mr total by lategame and 320 cs)

if you just doubled the cap, it would already increase his resistances by an extremely high amount by midgame.

the way i changed the scaling would slightly buff it early game (where he could use a slight buff right now), have it roughly be the same by midgame, and a decent buff by lategame.

if youd really powerfarm 420 minions, youd get the 60 armor/mr from the passive in total. however in most realistic games the change should give him between 10 to 15 resistance points more by lategame.

redniwediS1 votes

Honestly just revert his movement speed nerfs.

He either needs the durability to survive being immobile, or he needs the speed to make up for it. I'd prefer if hey went with the simpler solution.

Hrd2H1t1 votes

The problem with Garen is that with a kit as simple as his, he can never be good. If a champion as easy to master as Garen was actually usable, he would be banned in 98% of games.

YoungFarmer1 votes

{quoted}

The problem with Garen is that with a kit as simple as his, he can never be good. If a champion as easy to master as Garen was actually usable, he would be banned in 98% of games.

I mean like he doesn't have to be good he just has to not be a giant bag of garbage like he is now.

PermabannedGaren1 votes

[{quoted}](name=Senpai Adam,realm=NA,application-id=3ErqAdtq,discussion-id=b5OQNoFP,comment-id=,timestamp=2016-11-21T23:39:36.011+0000)

Currently hes kind of a piece of crap. Why not just double the Armour and MR bonus he gets from his W to 60 instead of 30. like poppy gets the same amount of MR and Armour as him from her W when she has only 200 armour and magic resist lol.

Garen is already on the upper echelons of juggernaut tankiness. His durability and ability to survive is not a problem.

Him doing shit baby damage to anyone that isn't the Villain is.

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