So.. I still see 6+ thunderlords per game..
Why? Can we possibly do an experiment and temporarily remove it just to see what people would pick? I'm afraid at this rate we'll never find out the answer..
Why? Can we possibly do an experiment and temporarily remove it just to see what people would pick? I'm afraid at this rate we'll never find out the answer..
A lot of people don't read patch notes and it's just been a couple days. Give it another week or two. So far I don't know if I have used Thunderlord's at all.
The problem is it just puts too much burst damage into a trade that if you dont take it.. any other damage orientated keystone you take feels inferior.. but ive seen it even on tanks lol.. I do enjoy deathfire for a spear poking build with a pantheon tho :P