I had an enemy Guinsoo Jax apologize to our team for being broken

PapaGreg21··145 votes·6,539 views

He was real nice about it and was open that he was just abusing it until Jax would inevitably get Sejuani'ed. It was a combination of frustration but appreciation for his honesty instead of hearing GG EZ, which is always fun.

116 Comments

Stars Shaper7 votes

meanwhile I had a mid nunu saying "eazy" after they won a really long 5vs4 match and they got near to lose 3 times in a row.

PapaGreg2112 votes

[{quoted}](name=Stars Shaper,realm=EUW,application-id=3ErqAdtq,discussion-id=b3Qk1Epg,comment-id=0002,timestamp=2015-12-10T17:45:23.026+0000)

meanwhile I had a mid nunu saying "eazy" after they won a really long 5vs4 match and they got near to lose 3 times in a row.

Yeah it is frustrating enough fighting a man down without hearing from the other team about how great they are doing.

Stars Shaper1 votes

Ppl making me want to be able to punch them from the net.

Melledoneus5 votes

You can slap them with a report. Grab your friends and join the "ggez" hunt today!

Knoyle29 votes

Ashe "lol easy win" 3/20/1 Twitch "bruh..." 25/4/10

CarameI Frappe4 votes

They probably say ez or "eazy" to brighten themselves up because deep down, they're insecure about being good at Lol, and not from just being good with one champion. Every person to do this tends to not work well with their teammates along with acting snotty about anything that doesn't go their way. Ignore these people and move on :) it'll make your life "eazier"

ZLbSwAR23I2 votes

Here's a tip:

  • Close down the client
  • Turn off your computer
  • Go outside and breathe in some air
  • Realise that you will never, ever, ever speak to that Nunu again and the four letters that he typed; e, a, z and y, should have no affect on your attitude or well-being at all.
3TWarrior1 votes

imagine once they have virtual realities inside of the internet and there are internet police chasing down the baddies or slapping them with a troll costume or something XD

MLDzXnRRR6 votes

jax is strong only on theory. there is enough cc in the game now - he usually gets permastunned and kited. people play him like trynda - just splitpush.

PapaGreg2117 votes

{quoted}

jax is strong only on theory. there is enough cc in the game now - he usually gets permastunned and kited. people play him like trynda - just splitpush.

You can say that about almost any champ though. There isn't a champion in the game that you can't just chain stun to take them out of the game. If that is the only counter to a champion, chances are they are relatively stronger than others at their position.

DorkunedAuras8 votes

If rammus gets his WER off, chain stun him all you want, your ADC is still killing themselves. Mundo is tanky enough to survive a full team chain stun, given his W tenacity. Irelia don't give no fucks about your "CC". Just a few examples

SirHeavyScrotum3 votes

I like how everyone always forgets about Olaf.

Big Lincoln5 votes

what does sejuani'd mean

Stellafreyja11 votes

They're referring to when Sejuani was extremely strong with Cinderhulk. What happened is that they gutted her W's damage (by about 50% or so) and her ult's utility and then nerfed Cinderhulk leaving her in a doubly nerfed state. Sej is okay, but is only a shadow of her former self.

Big Lincoln5 votes

I know what they're referring to, I just find it silly how the boards doesn't think she's a high tier champion right now

she's extremely good in meta atm

Stellafreyja4 votes

I love Sejuani, she's my favorite tank. She's probably good because her passive gives her 20 extra armor (at lv18) which is good against these all AD comps.

If anything, they should've said Eve'd. Evelynn has been through far worse than Sejuani.

PapaGreg214 votes

[{quoted}](name=Ace of Eden,realm=NA,application-id=3ErqAdtq,discussion-id=b3Qk1Epg,comment-id=0000000000000000,timestamp=2015-12-10T18:04:15.204+0000)

I love Sejuani, she's my favorite tank. She's probably good because her passive gives her 20 extra armor (at lv18) which is good against these all AD comps.

If anything, they should've said Eve'd. Evelynn has been through far worse than Sejuani.

I play a lot of Sejuani and feel she can't be picked first jungling or the enemy will counterjungle you into being useless. I think she has struggled with the games being so short right now because her power spikes are later in the game but if you can get 4-5 items she is very strong. The only bad part is that none of the health items with armor have cooldown so this meta isn't the best for her.

Xiyador1 votes

I played sejuani legit like everyday in the last week cuz of champ rotation and am saving up for her. She is quite strong, and so fun to play! Plus you get an amazing feeling with a devastating 5 man ult <3. with snowdown here, poro rider sejuani for meeeehh :3 Side note: Getting Grasp Of The Undying (whatever its called) the keystone in the tank tree, improves her dueling power by quite a lot

3TWarrior1 votes

pfft, evelynn doesn't even have anything to do with her synergy with items. She permastealths and people wonder why when they're weak in lane that they die to her

her late game has no potential other than being an off-tank with true-tank level or support-level damage

Silents4291 votes

Considering she can still unleash 6% of max health to people, I don't get the gutting part, pretty sure we have better candidates for it considering Sej is at 51% winrate.

chipi993 votes

Shhh this the boards logic doesnt work here

The Yetii Rider1 votes

[{quoted}](name=Ace of Eden,realm=NA,application-id=3ErqAdtq,discussion-id=b3Qk1Epg,comment-id=00000000,timestamp=2015-12-10T17:39:24.304+0000)

They're referring to when Sejuani was extremely strong with Cinderhulk. What happened is that they gutted her W's damage (by about 50% or so) and her ult's utility and then nerfed Cinderhulk leaving her in a doubly nerfed state. Sej is okay, but is only a shadow of her former self.

They didn't nerf her ultimate's utility. Her ultimate has the same utility as before. It's just much more punishing to MISS it.

And considering most AOE CC ults don't even have an effect if you miss (Annie's bear doesn't stun, Ashe's arrow keeps flying, Sion moves past and Malphite is sad face) the nerf isn't a big deal.

The skill shots missile speed is high. You can hit it more often than not.

Bharhash30 votes

[{quoted}](name=Angry Bards,realm=NA,application-id=3ErqAdtq,discussion-id=b3Qk1Epg,comment-id=0000,timestamp=2015-12-10T17:37:20.552+0000)

what does sejuani'd mean

Having the champion get nerfed because of an item, then the next patch has the item being nerfed, but the champion receives no compensation for the first wave of nerfing, despite largely being a problem of the item, not the champion.

Silents4293 votes

Pretty sure Sejuani has nothing on Warwick

Harsher nerfs, and the item that caused the problem no longer exists and the red smite was nerfed too.

ForeverLaxx1 votes

Vladimir Has suffered the same problem since his introduction, but I'm probably the only one who cares since self-healing/sustain is considered "cancer" by both the players and the devs alike.

Silents4292 votes

Riot has apologized for creating Vladimir when he got released.

The only buffs or changes you are likely to see is a rework.

ForeverLaxx1 votes

That was back when Morello was in charge and made it no secret that he hated champions with reliable, useful healing. Vlad and Soraka were constantly on the receiving end of his ire, though Soraka eventually got her "rework". I was merely referring to the fact that Vladimir was targeted for many nerfs before the real problem (item 3145 stacking) was taken care of. He received nothing in return and his only meaningful contribution to fights now has become his amplification ult. It's entirely possible I'm biased, considering I put in a lot of time theorycrafting and proving things with Vlad that took a few months before people caught up, but no one who plays seriously these days can say Vlad is fine with a straight face.

I'm aware that a rework to his kit is likely the only thing they're going to do with him, but that's not really an answer to the problem that Riot routinely falls into the trap of doing. In fact, this really only increases their work load and player frustration. When you nerf champions because of item interactions but don't compensate the "offenders" when you finally get around to fixing the item, all you end up doing is leaving a champion in an underpowered (or sometimes unplayable) state that bothers fans of the champion and encourages Riot to pursue reworks.

I'm trying to avoid the tinfoil hat response that it's done on purpose to justify said reworks, like what happened to Karma, since at least Vlad, Sej, and Warwick are still in player rotation unlike she was. But still, it's exceptionally frustrating to see champions you enjoyed playing suffer nerfs because of item interactions and then not have those same champions get a revisioned buff pass once said items are reigned in.

The Yetii Rider1 votes

{quoted}

That was back when Morello was in charge and made it no secret that he hated champions with reliable, useful healing. Vlad and Soraka were constantly on the receiving end of his ire, though Soraka eventually got her "rework". I was merely referring to the fact that Vladimir was targeted for many nerfs before the real problem (item 3145 stacking) was taken care of. He received nothing in return and his only meaningful contribution to fights now has become his amplification ult. It's entirely possible I'm biased, considering I put in a lot of time theorycrafting and proving things with Vlad that took a few months before people caught up, but no one who plays seriously these days can say Vlad is fine with a straight face.

I'm aware that a rework to his kit is likely the only thing they're going to do with him, but that's not really an answer to the problem that Riot routinely falls into the trap of doing. In fact, this really only increases their work load and player frustration. When you nerf champions because of item interactions but don't compensate the "offenders" when you finally get around to fixing the item, all you end up doing is leaving a champion in an underpowered (or sometimes unplayable) state that bothers fans of the champion and encourages Riot to pursue reworks.

I'm trying to avoid the tinfoil hat response that it's done on purpose to justify said reworks, like what happened to Karma, since at least Vlad, Sej, and Warwick are still in player rotation unlike she was. But still, it's exceptionally frustrating to see champions you enjoyed playing suffer nerfs because of item interactions and then not have those same champions get a revisioned buff pass once said items are reigned in.

Vladimir is a champion that Riot has stated they regret releasing. His kit isn't balance able. He needs an entire, full gameplay update to be back in business. Vladimir's level of frustration to play against is immense. He has two skills that cannot be dodged and two skills that are instant cast so you need either mobility or range to play around them.

Vlad has no resource bar. He sits in top lane and never leaves. He, along with Mordekaiser pre rework, is the definition of a brick wall, except that he's harder to gank.

ForeverLaxx1 votes

Vlad is easy to gank before he hits level 9, when his Q finally has a low enough cooldown to be slightly better than a sick joke of an ability. On release he was far more oppressive because they gave his Q too much range, and as much as I want that range back even I know it was too high. I wasn't aware that players are still afraid of and timid against Vlad in the lane. Of course, my experience playing him means I know exactly how to play against him and if your jungler isn't willing to gank your lane early and often, that's not Vlad's fault.

In any event, I'm not getting bogged down into a discussion about Vladimir in this capacity. The point of my mentioning of him was that he's probably the best example of a champion who's been left in a weak state due to nerfing him before the problem items were nerfed, but not going back and seeing where he could be brought back up.

PapaGreg214 votes

[{quoted}](name=Angry Bards,realm=NA,application-id=3ErqAdtq,discussion-id=b3Qk1Epg,comment-id=0000,timestamp=2015-12-10T17:37:20.552+0000)

what does sejuani'd mean

When a champ is nerfed because of a broken item that synergizes too well with them and then the item is nerfed as well later on but no compensation is given back to the champion.

FalconPawwwwnch4 votes

I think he's trolling then

Jax doesnt even have a 50% wr on champion.gg

PapaGreg214 votes

{quoted}

I think he's trolling then

Jax doesnt even have a 50% wr on champion.gg

I would look at the ban rates on champion.gg and that will tell the more accurate story.

FalconPawwwwnch4 votes

Ban rates don't indicate anything on their own

A champion that's banned half the time but wins 40% of the games shows that the champion is weak but still overall annoying to play against Not that the champion is overpowered

Riot has said this multiple times; typically a champ being overpowered in their eyes is indicated by a high pick rate + high win rate

IAMS4T4N4 votes

meanwhile enemy poppy says "gg ez scrubs" after getting shit on in lane and wins against a team of 2 afks feelsbadman

magic pole4 votes

then why play it?

i love norms and mostly play them because it's more laid back. and i get bored of playing the same champs and like to learn and discover new ones to see if any feel just right for me. in the process is play champs that just don't mesh with me and i have awful games occasionally where I'm feeding. so I'm picking things like TwistedFate Orianna Xerath Vladimir MonkeyKing nothing special but not everyday picks.

in these same norms fuckin DrMundo Brand Vayne Quinn basically all the try hard shit is hotly contested. oh well guess people wanna just win

elon wątroba2 votes

I disagree with you, that normals are more laid back, especially in preseason.

Cremepie3 votes

They seriously need to remove the 2 stacks for melee, on kayle it feels good. But on Diana, Yi, Jax, and others its insane.

LadyRenly3 votes

Jax is the new Darius, aka staaaale. Get with the times, people.

Fervor and Gunblade takes too long to stack if you have 0, you're just going to get bursted. Not to mention Fervor has to be stacked on champs now.

IntakiNine2 votes

If you want to ruin a Jax's day, pick Fiora.

Silents4292 votes

Lol people think Sej was gutted.

LynXerf2 votes

Jax isn't broken at all. He gets a great mid-game power spike now when he Rageblade-Gunblades but to do that he sacrifices movement speed and health that he would have from Tri-BORK. Ultimately, along with tenacity nerfs (Jax loses loads if he trades Fervor for tenacity mastery), he is now even more susceptible to being focused and chain cc'd. Doesn't matter how much damage you do, if two hard cc abilities can lock you down for death, what does it matter?

Jax is just better at what he used to do, and in return his weaknesses have been magnified. All-in-all, his 50% win percentage does go to say something. While it may not be a completely true reflection of his power, it does show he can be controlled with a little bit of common sense.

And despite a lot of Jax players going Rageblade-Gunblade, Rageblade-BORK is even better against anyone even half-tank.

Señor Karthus2 votes

I just won a duel against a late game Jax with my Taric top. And he had Guinsoo and sated devourer. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2033223158/212202356 Everyone in the all chat was like "never in my life I thought I'd see a Taric winning a duel against a late game Jax" and I was like "duh? And I don't even have thronmail yet..."

LynXerf1 votes

[{quoted}](name=Fenrir Epsylon,realm=NA,application-id=3ErqAdtq,discussion-id=b3Qk1Epg,comment-id=0023,timestamp=2015-12-11T20:20:51.078+0000)

I just won a duel against a late game Jax with my Taric top. And he had Guinsoo and sated devourer. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2033223158/212202356 Everyone in the all chat was like "never in my life I thought I'd see a Taric winning a duel against a late game Jax" and I was like "duh? And I don't even have thronmail yet..."

Well his build of: item 3124 item 3146 item 3930 item 3074 item 1053 item 3006 is a completely full-ham squishy delete build. He has 15 deaths so it says it all about his approach to the game. So you would stand a chance against him as a tank with a lot of CC.

If he had built the following it would have been very different: item 3111 item 3930 item 3124 item 3153 item 3065 item 3143

WarlockLaw1 votes

If he gets Sejuani'd I'll be disappointed. Jax always gets broken based on items and then ceases to matter when those items get back into line

Vagabound1 votes

Its his issue of being designed as a melee carry that scales in both survivability and damage almost entirely from the two raw damage stats in the game. Combine that with the damage multiplier of attack speed in his passive, auto attack nullifier that triples as a damage skill and AOE stun, and semi spammable point and click mobility that doubles as as a damage dealer, and his prime damage dealing skill allowing him to proc Trinity Force(one of the best damage items in the game) perfectly, and you got a design mess on your hands. He's probably the worst design failure of a carry fighter Riot has made. His scaling is way too multiplicative, not even Win Nhao and Irelia can match it at their best. His relatively high base stats aren't helping either.

Vagabound1 votes

They need to tone down his multiplicative scalings and homogenize him a bit. Take away some of his low base cooldown spam or his free attack speed or his free tankiness. They're all naturally very good and scale very well with too many items. If they reduce his base numbers or scaling, they can give him conditional strengths that aren't so reliant or abusive with items to give him more acceptable highs and lows. That's my opinion at least.

WarlockLaw1 votes

I think they shouldn't take away the scalings. Maybe increase cds/mana or lower bases, but I like that he can efficiently use any item in the game. It fits with his lore in a way few champions realize.

Vagabound1 votes

Then they need to fully treat him like a melee carry. I suppose they'll tackle him when they do diving fighters as a whole. I'm interested in how many they're gonna convert into full melee carries, if any. Would really help flesh out the current Str(Juggernaut) and Agi(Fiora, GP, Yi, Yasuo, Trynd(?)) dilemma they got going on where they're crowding out almost every fighter when they're viable.

WarlockLaw1 votes

As I said he should be allowed to build and utilize any item in the game. Melee carries cannot build things like warmog's or sterraks. Also fighters (Jax, Irelia) need to be kept entirely separate from melee carries (yi, trynd). They aren't the same class, they don't do they exact same thing.

Melee carries are meant to be glass cannons with among the highest dps potentials but are kept in check by having to be melee. Typically they also get the best tools to avoid damage/death comparatively to other melee champions (yi's meditate/trynd's ult/Yasuo's windwall).

Conversely fighters are anti-carries that are tanky enough to initially survive a carries damage, mobile enough to get to them, damaging enough to kill them, but rely on items to fully achieve all of those. These champions can't build glass cannon and expect to be successful as they won't be able to survive long enough, and they can't build full tank as they won't deal enough damage.

Vagabound1 votes

The fighters you described are the assassin esque variant. Xin, Irelia, and Jax being three of them. They walk between the blurry line of melee carry with their defense steroids being balls of stats, massive tenacity reduction, and complete avoidance of auto attacks. There are a few more like them but those 3 stand out the most within their odd subset because of how strong they are when they're able to do what they do.

Melee carries aren't meant to be glass cannons, juggernauts should be a big reminder of this. Melee carries are characters who're able to output enough sustained damage to hold their and a few more people's weight in a teamfight with items. That's when League's character designs start to get thrown out of whack, especially in the fighter department. Quite a few of them, mostly earlier development, were designed to be melee carries who aren't as easily dealt with in fights like Master Yi(who at the time was significantly less reliable as he is today) and Tryndamere(whose design is a failure in my opinion, even post rework). Instead of Meditate or Undying Fury, they were given a moderate amount of CC, a good amount of stats, and a lot of single target damage that isn't on a long cooldown. Can't forget the mandatory self heal and long cooldown AOE damage ult.

Assassins are anti-carries. They go in, pick off their target, go out. Fighters that can reliably do an assassin's job border the line of semi squishy melee carry because they have little in the way of getting out, so their kits are loaded with "you can do more if you stay in the moment."

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