Randomly buffing champs to make them more viable because theyre out of the META is what has gotten us to where we are... well and the balance teams bias toward AD champs (namely marksmen).
What we need is toning down on all the stuff that displaces all the weaker non META champions. In all honestly, some of the reasons for the lower win % on certain champs is that they are countered by the over buffed META champs. A LOT of the imbalances this season so far has been because of items.
I always liked Sunfire, but the item has been getting buffed a lot, first it wasnt being bought enough MORE HP, then they decided IT NEEDS EXTRA WAVE CLEAR! Eventually it will be the only thing people buy, and some other item will get buffed so it can feel pretty too. Its circular and unbalances the game.
This kind of approach is being taken with champs. Xin who was fine as most people felt was SKY-ROCKETED to the top of the charts with MEGA BUFFS that were obviously too much, next patch nerfed cause... ugh, oops. Buffs to Kog, straight to the top. Not to mention MF and Graves reworks were completely redonkulous.
In my opinion, if we smooth out some more of those 52.5 - 53% win rates and higher back down toward 50-51%, then SOME of the 48% and lower will come up, because their counters wont be so oppressive.
So far, "Giving love" to champs means strapping a rocket pack to them and sending them to the top of the win %. I dont like that. No one should like that. A champ that sees little play means either there are much better choices, or the current popular champ choices (typically made up of the better choices) counter the champ and they cant expect to do well in that META.
Im not talking about nerfing your favorite champ people, Im talking about balancing the game. Buffing champs that arent performing well just creates the circular issue of them becoming META and some other champ needing "Love" as the supplant other champs when the "loved" champ becomes the superior choice.
So Im sorry OP I dont want Heca to get any love, I do want him to be viable, and I dont want you to feel like your picking him is lowering your shot at a win. I dont want him needlessly buffed when others deserve meaningful nerfs.