Galio Future VGU Feedback ~ Would Appreciate Riot Attention
"While a lot of factors go into our decision on which champ to update, boring to play is definitely one of them. Galio is actually fairly high on our priority list for a full VGU because of this"
Galio 'semi-main' here (I play a few champions on a frequent basis)
I don't think he's boring in any way... But since the knife is hanging we might as well talk about what could be done.
Things that NEED to stay;
-High Damage: For the love of god, Galio is NOT a Tank. Galio is a mage. Yes it says "Tank" there but if you build him straight tank, you're giving up a lot of potential power on this champion. He should keep the ability to scale well with damage on a basic ability such as his Q, and especially on his R. -Mass CC Ult: Really hope this goes without saying... His ultimate is the highlight of Galio and very much a core to his identity. -Unique Shielding / Self-healing: This is another icon of Galio, MAYBE it's current form can be argued to be awkward? But Galio should maintain something that is unique in this way. -PRIME AP MID COUNTER: Galio is the go-to counter to AP Carries. Excellent synergy with Magic Resist items should stay
Things that should change;
-E: It doesn't feel very effective as either a personal speed-boost or an allied speed boost. It's not a fitting strategic niche for a champion that already has one (AP Carry hard-counter / Mass CC) -Q Paradigm: I would like to keep the burst/pokey/wave clear of Q, but maybe it's a bit too simple of a spell, and too rewarding especially on damage oriented Galios -Too safe early: Galio feels a little too safe in the early game for a melee champion. Q is a power-house and W secures him. I recommend giving Galio a reason to use his melee attacks like other mages.