how do i build warwick?
when to use tanky style warwick vs % damage warwick builds vs damage warwick build?
when to use tanky style warwick vs % damage warwick builds vs damage warwick build?
fighter claw/claw/bite (1d4/1d4/1d6) Dodge/mobility/spring attack leather armor vampyric regeneration +5
[slayer-jinx-wink]
fighter claw/claw/bite (1d4/1d4/1d6) Dodge/mobility/spring attack leather armor vampyric regeneration +5
[slayer-jinx-wink]
huh? what game reference is that? :p
Heh... Dungeons & Dragons (3rd edition).
I thought I was being funny... oh well :o
it depends what your team needs
but in genral core items are

dont fall into the trap of trying to buy
, it looks good until your realize that all of warwick's damage is converted into magic damage, even most of the damage from his auto .. so the armor pen does nothing
the tanky route with cinderhulk is more common in most games and situations.. but if your team has a tanky support and top u can opt to go
for some tank shredding.
learning how to use your E properly is vital. it gives u massive damage reduction.. but its also your CC. be sure to learn how to use it well.
also.. don't miss your ulti.. it make u look bad.
and most importantly.. if u are trying to ulti to escape... make sure NO PART OF YOUR MODEL is in contact with them. ( this includes your tail).. if they are close enough to you you will end up ulting them
also keep in mind your ulti has horrible coding interactions with
sun card, and flips from
and
..
and good luck on the rift.
it depends what your team needs
but in genral core items are
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dont fall into the trap of trying to buy
, it looks good until your realize that all of warwick's damage is converted into magic damage, even most of the damage from his auto .. so the armor pen does nothing
the tanky route with cinderhulk is more common in most games and situations.. but if your team has a tanky support and top u can opt to go
![]()
![]()
for some tank shredding.
learning how to use your E properly is vital. it gives u massive damage reduction.. but its also your CC. be sure to learn how to use it well.
also.. don't miss your ulti.. it make u look bad.
and most importantly.. if u are trying to ulti to escape... make sure NO PART OF YOUR MODEL is in contact with them. ( this includes your tail).. if they are close enough to you you will end up ulting them
also keep in mind your ulti has horrible coding interactions with
sun card, and flips from
and
..
and good luck on the rift.
does his e proc aftershock and 2ndly building ad scales his ult/q ability?
does his e proc aftershock and 2ndly building ad scales his ult/q ability?
i dont know... i would assume it does, but only after the fear itself, not while u have the damage reduction on.. and it proably wont deal the explosion damage until the fear is over so i dont think it would be worth.. most warwick run press the attack
all of your abilities are converted into magic damage.. they SCALE off AD yes... but the damage being dealt is magic damage... similar to 
so u build AD and DEAL magic damage.
in theory you could build
on warwick for magic pen.. but the AP would be wasted u already have
which works beautifully on him.. and if u wanted to go even more on hit
would be better now anyways.. but i haven't ever built it.
warwick has soo many good items and ways he can build for almost any situation. its almost sad when i go back to AP and only have one freaking option XD
i don't really play league much anymore.
i dont know... i would assume it does, but only after the fear itself, not while u have the damage reduction on.. and it proably wont deal the explosion damage until the fear is over so i dont think it would be worth.. most warwick run press the attack
all of your abilities are converted into magic damage.. they SCALE off AD yes... but the damage being dealt is magic damage... similar to
so u build AD and DEAL magic damage.
in theory you could build
on warwick for magic pen.. but the AP would be wasted u already have
with works beautifully on him.. and if u wanted to go even more on hit
would be better now anyways.. but i haven't ever built it.
warwick has soo many good items and ways he can build for almost any situation. its almost sad when i go back to AP and only have one freaking option XD
i don't really play league much anymore.
why not play lol anymore? 2ndly the fear (if it triggers aftershock) theoretically makes your e last longer "if" it hits someone so thats something to eye on or when you ult you cant die during your channel due to burst.
why not play lol anymore? 2ndly the fear (if it triggers aftershock) theoretically makes your e last longer "if" it hits someone so thats something to eye on or when you ult you cant die during your channel due to burst.
lol why dont i play league anymore?
long story short, it's not fun.
i can go into more depth as to why but it has to deal with the fact that riot is trying to change the game into something else.
so long story long:
league is no longer about "outsmarting" the enemy.. its about " picking the broken champions.
when i started league in season 3.. sure there were broken ass champions like

but that was really it.
and sure there were absolute TRASH champions like

but again even they had very niche uses
the other champions... well for the most part it didn't matter who u picked as long it it worked with the team comp.
everyone else was on pretty equal footing. your skill determined who would win... not what champion u picked.
as the seasons went on more and "broken" champions began to show..
and sure there were a patch or so when riot fixed everything.. and everything was balanced.. even in the bad seasons... even in season 6-8 we had 2-3 patches of that. per season
but instead of having a patch or so where something is broken we broken things spanning multiple seasons.. we have champsion who are too weak not getting addressed.. we have champion who are already too strong getting BUFFED
we have champions getting indirectly nerfed and thorn into the gutten with no compensation for a nerf that wasn't even supposed to hit them.
and then we have damage creep
if u did not play in season 2 and 3.. you wouldn't even believe how different it is
i cant even put it into words the amount damage has gone up
in season 3 the term "one shot" meant throwing out your entire kit to kill a squishy champs in under 2 seconds when they had half hp
that was what "one shot" meant
damage depending on champions is 2-8x higher than it used to be
but its not even most from the champions it from the tacked on burst.. from what they are calling "runes" and newered items designed solely to do more burst.
in the old masteries before season 6.. EVERY damage amp mastery amplifed the damage if the skills.. it didnt do damage on its own
http://abccbaandy.github.io/league-S4mastery-calc/
they amp;ifed the damage of you skills.. and im talking 3% here 2% there
you could pick any champion and modify them to what u wanted..
if u wanted a more tanky
you could play that way... it may not been the best way... but it was viable and it would still work.
look at the "resolve" tree now
there is NOTHING that will help any champion that isnt inherntly tanky.
u can say " i want to play X and sacrfice a bit of damage to be a bit more tanky"
if u drop the offensive path.. u wont deal almost ANY damage and if u dont have base tanky stats the resolve tree wont do jack shit to make u tankier.
sure u can pick a champion u like.. and if they champion can hard carry in this meta then sure u can climb
but if u pick a champion like
.. and play support... your not ganna climb.. im sorry.. your just not... you can be faker and if u put him with bronze 4 teammates... he isnt going to make it out of silver..
that fact is only certain champions are viable for climbing.
and so i know which ones they are... of course i do... thier the ones i freaking ban out.. the the issue is its not just "one or two.. or even 5 or 6"
games are faster.. jungle is a mess (i go into that here) https://boards.na.leagueoflegends.com/en/c/gameplay-balance/FAlT0jJm-can-we-finally-get-some-jungle-nerfs?comment=0001
the fact is unless u WANT to pick what is OP. or you happen to main it and would plau it anyways. your not going to climb
what you pick is more important than what you know.
game knowledge is no longer important its all about "mechanics"
well guess what... the reaosn i STARTED LEAGUE IN THE FIRST PLACE the reaosn i picked a MOBA.
the reasons i stopped playing starcraft 2.. a strategy game.. was becuase i had bad mechanics.. was becuase what i know is reflect by what i can do.. i couldnt control everything at once... i just couldn't i knew WHAT to do.. but i was phsycially incapable of doing it.. so i picked custom moba game. in starcraft 2.. hero attack where i only needed to control ONE champion at a time.. thats it.. a single unit to control.. and eventually i was helping the creator of that game with balance i helped MAKE hero attack 3X i wasnt the coding... i was balance.. and every time you would load into the game it would say "special thanks to Swiftkitten"
i knew the game.. i had an 80+% winrate.. and i learned about my own biases. i lerned what i broke.. and i learned how hard it is to tell if your winning becuase your just frankly the best... or because something is broken.. becuase the fact was.. i was one of the top 3 predator players.. and predator was my main... and i learned that its REALLY HARD to tell if somthing is broken... when your the best player. becuase you ALWAYS WIN.. no matter if its broken or weak.. or anything. i learned about game balance.. i learned how to deal and confront my own biased. and i learned it too late.
eventually the person coding the game quit.. and the custom game died and i joined league.. because again i could only control 1 thing at a time.
and the champion i picked was
now i was kinda annoyed at the time that her pounce wasnt unit targeted like the predator was in hero attack.. but i picked her becuase she was the closest to my main.. closest thing to predator from starcraft 2.
and placed directly into silver 1 i thought i was good... but i wasnt i had to learn the game i learned that mobafire was absolute shit. and i had to lern the game myself.. and by season 4 i was proficient.
and season 4 was when they reworked nid.. they GAVE her the unit targeted pounce that i had on the predator from starcraft 2... they turned her into everything i always wanted.. sure i liked the "old nid" but i LOVED the new one.
now i can go on and on about my stroy and the history of what i saw happen,, but the fact in.. in season 6... they changed league.. in season 6 they said "fuck you" to the community "we are going to do what we want" and they got rid of ranked 5v5's and turned duo que into "dynaimc que" which we all called "dynamic boost"
but it wasnt just that.. they started doing damage creep they stared adding "keystones for masteries". the "Assasin rework" you u know how that was advertised to us? it was all about " giving the assassins counterplay"
all they did was make them all worse... all the did was pigeonhole the into buying only the new lethality items.
and in in seasons 7 they said " oh we learned our lesson we are going to listen to the community from now on.
phh another lie.. in early season 7... after the assains had been comepltly 1 shotting all the adc's.. the last class that remained balanced
what does riot do... they buffed the adc's then they buffed othere things.. and everyting gets buffed
then in seaosn 8 we have the new "runes reforged" and what does it do? it buffs damage even more
i mained nidalee i KNOW why nidalee was reworked.. it was becuase
SHE WAS 
and then i see
made.. not only as a near identical copy to the champion i started playing 3 years earier.. but they took every single thing everyone hated and compained about in old nid.. they gave it to zoe... and they added some extra frosting on it just to make it even worse.
then i see

and yeah i see the OTHER improivents riot has made.. i LOVE th new draft system.. which i can pick my role.. i like the new client.. i love the new map in season 5.. i love nexus blitz.. i love the new game mode.. and yet through all of that.. riots balance team is ruining the game.
its like everyone at riot is doing an amazing job and the balance is team is freaking "Robert Hanssen"
finding a way to make ruin the game to mitigate every improvement the rest of the dev team makes.
indont play league becuase it isnt fun.. becuase as somone who has WORKED on a balance team.. as a person who has had to watch every single multiplayer game i have ever loved fall. and sometimes in not the dev's fault.
7 of my favorite multiplayer games fell due to no fault of the devs.
but 2 have... i watched my favorite mmo PWI. fall to ashes
i watched diablo 3 a game with almosty limitless potential. a game with a fantasic sotry and who pre-postgame was phenomenal
PWI feel becuase of greed. becuase of money and becuase of pay to win...
diablo 3 fell becuase balance reasons.. becuase they decided to damage creep the game
and what do i see but the EXACT same issue here..
and u know what... it wasn't ghost-crawler who killed diablo 3, diablo 3 got a little better after he left sure... but then it got MUCH worse.
how i dont know who is to blame at riot.. certain people stand out.. but this is a team.. a team should have checks and balances... but at riot... there are none... there are no "checks and balances"
the fact is stuff is getting live that should never have gone live.. and its staying live... untouched for months. they try to fix one issue.. and make an even bigger one. and guess what... we TOLD them...
and for a time then even seem to notice... and then it goes away.. they forget.
the fact of the matter is... riot donest NEED to balance 140 champions at a time.
that they need to do is balance the outliers and not BREAKS the other ones in the process
and thats what riot cant do.. they cant touch something without breaking something else.
they take something that has existed for X amount of time and go " its cuasing X issue so lets remove it"
never stopping to realize why iut was there in the
how is zoe just like old nid? i love diablo 1 due to its map layout.
next riot likes making champs that break the game's rules example kayn or zoes w or yasuos dash which makes people frustrated.
sometimes i feel when you get enough items skill dont matter anymore if your item outright deletes the enemy through 1 purchase.
Explain game knowledge vs mechanics for me so i know its big difference.
how does damage creep work?
who is the predator in starcraft 2 and what makes controlling multiple units hard? what is a hero attack? is it like command and conquer or halo wars?
how is zoe just like old nid? i could go into how every ability ties into old nidalee's but the most obvious is how nid spear does more damage based on distance traveled.. and they copy pasted that onto zoe.. as well as giving it an aoe so she coudl waveclear with it..
i love diablo 1 due to its map layout.
next riot likes making champs that break the game's rules example kayn or zoes w or yasuos dash which makes people frustrated.
sometimes i feel when you get enough items skill dont matter anymore if your item outright deletes the enemy through 1 purchase.
yeah it didnt used to be that way. i mean sure there were alwys item powerspikes.. but ther were generally very few of them that said " i got X item therefor im god" they were much more subdued in power power was gained gradually
Explain game knowledge vs mechanics for me so i know its big difference. game knowledge is the ability to play the map.. the ability know when to freeze when to engage, what fights are winnable,, the abilty to predict and enemy. as well as know what build path the enemy will likely go.. know what skills they are maxing.. know your matchups.. your counters.. your easy win lanes.. knowledge acquired through playing the game for long periods of time
mechanics is "click accuracy" APM, the ability to orb-walk/ kite, accurately hitting specific key presses without ever fat fingering the wrong key endlessly, perfectly
how does damage creep work? damage that didnt used to be there being tacked on so a fight that would last 5 seconds lasts 1 second
in league it has turned what used to be "both champs going in.. and trading" both back out.. and then when one person was finally low inenough the other champ would try to all in
what is now.. i can all in you from 100% hp while your under tower
who is the predator in starcraft 2 and what makes controlling multiple units hard? what is a hero attack? is it like command and conquer or halo wars?
ummm
basially nidalee kitty form without the human your Q was pounce.. your W was spawning 4 version of you that would also attack E was a passive AoE i feel stupid for forgetting my R and ulti (T) yes we had 5 skills not 4) was bascially turning black sucking in all enemy using to into overlap no clipping mode for a few second...
ill see if i can find a video
https://www.youtube.com/watch?v=ZK7IXU-X0q0
this wasnt done by me, this this was hero attack and he was playing predator
i remeber my R was a passive speed boost now ( after watching part of the video)
that looks like a command and conquer styled game whats hard on capitalizing on enemy weaknesses with multiple units?
Look at what your team has and look at what the enemy team has. Usually in the beginning I’ll be more damage because his e damage reduction makes him pretty tanky. Then as the game goes on you can stack on the defenses. I would say usually third item get a defense item.
Continued... max char limit of last post met
first place
the fact is there was a REASON why certain things in league existed...
there was a reason why wolf smite.. things like trackers and wolf smite and scuttle and honeyfruit were added
there was a reason behind things
sure the scuttle change made junglers fight eachother.. they stopped junglers from lvl 3 ganking lvl 2 laners..
what what did u do in the process?
u removed every single defense a jungler has against the other jungler
first we had wards.. then we had wolf smite... then we had scuttle.. and honeyfruit..
and slowly... you took all of those away..
and sure you stopped the lvl 3 ganks... but at what cost.
jungle is still the lane that decided the game.. and now playing it is hell, because if u get ahead.. u can take thier entire jungle.. and if u get behind they takes yours..
and there is no tower.. no vision... nothing you can do to stop them.. outside of voice coms..
but looks riot says this donest affect the higher elo pro teams... they can do it fine.. well that just it riot..
we dont HAVE teammates we can rely on..
you cant balance the game as if u can rely on your teammates 100% of the time
in seaosn 7 the balanced nid as if her spear has 100% change to land.. and when it landed.. sure she was fine.. but you cant do that.. becuasr it doesn't HAVE 100% change to land
you cant balance the game around how the best players can rely on thier team to ward. WE DONT HAVE THAT
for the same reason u cant say " well food should cost $1000 per bit becuase the richest of the reach can easily afford that like its nothing
i could go on... but i think u get the point... so im going to end it here
honestly they should readd the fun/defensive elements jungle has to offer the certain buffs when you smite the jungle monster.
you can go on if you want.
vision was nerfed because of tower vision? ur saying that when a tower dies its vision remained?
so why the anti fun vision nerfs?
why is everything balanced by pro play?
i honestly hope you continue i like your post already.
i hate the warwick nerfs (personal opinion) due to him allowed to solo dragon early even though its a risk/reward setup.
I'm still an On-hit off-Tankwick fan. Stalker's Cinderhulk, Titanic Hydra, Wit's End, Spirit Visage, Deadman's Plate, boots of choice. I see a lot of Sheen items on WW, but frankly am bad at working the spellblade procs into my combos. I think I need one more S token for level 7.
I'm still an On-hit off-Tankwick fan. Stalker's Cinderhulk, Titanic Hydra, Wit's End, Spirit Visage, Deadman's Plate, boots of choice. I see a lot of Sheen items on WW, but frankly am bad at working the spellblade procs into my combos. I think I need one more S token for level 7.
isnt that in his standard build (recommended listing). i mean listing off meta to on meta viability options how do i decide what is needed?
isnt that in his standard build (recommended listing). i mean listing off meta to on meta viability options how do i decide what is needed?
If not, it's close. He's got a lot of good options, honestly. Most of the WWs I see build too squishy though, in my opinion.
Wits end is inferior to bork for ww.
[{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=aq4I3eN3,comment-id=0005,timestamp=2018-12-29T03:57:48.983+0000)
Wits end is inferior to bork for ww.
its really not... not unless your trying to build anti tank. which is a much rarer case as normally u build tankier on warwick.
with
your are already practically immune to magic damage, if u grab a
on top of that u wont even care iuf they have
and
you are still going to tank through it with your E
is certainly very good vs tanks, but like i said unless you have other tanks on your team.. your job is to frontline, to engage and to disrupt and try to bring down thier squishies.. and
wont help u with that..
will..
its really not... not unless your trying to build anti tank. which is a much rarer case as normally u build tankier on warwick.
Hmm. This reminds me of the old debates of pre-warwick.
with
your are already practically immune to magic damage, if u grab a
on top of that u wont even care iuf they have
and
you are still going to tank through it with your E
is certainly very good vs tanks, but like i said unless you have other tanks on your team.. your job is to frontline, to engage and to disrupt and try to bring down thier squishies.. and
wont help u with that..
will..
If you are already utilizing spirit visage plus e yopu're going to negate a large chunk of damage. If you are concerns with providing damage enhancement for your team AND maintaining damage resistance you'd be better off going for an abyssal visage.
Botrk is good vs anyone. It takes 8% from their current Hp and adds it as on hit damage. This means if the champion you are targeting has a minimum of 500+Hp you're going to deal more damage with it than with wit's end throughout all stages of the game.
It also adds AD to your ult which wit's end does not. It provides life steal which wit's end does not. It provides chasing ability which wit's end does not.
Wit's end is inferior simply because warwick scales with AD better than he did in the past
One shot with Q build. Was better with old dark harvest ;_;
