Personally.. I liked to use DFT before the rework. Now, I build him full carry with all the carry masteries. This means, Double Edged Sword, Bounty Hunter, Assassin, Natural Talent, Merciless (this one is a given), Sorcery, and Precision with Thunderlords to top it off. The new E hits like a truck if you build well enough and you have enough magic pen. My runes for new Vlad are Health Seals, Armor Pen marks, AP quints, and AP Glyphs.
My typical build would be a
or
start, 2nd item
, third item
with my fourth being
or
whichever one I missed.
Usually, the game ends at around the 30 minute mark. If not, 5th would be
and finally I would sell Swiftness Boots for a
.
Typically I try to win lane early by any method.. this means taking
and asking for your jungler to camp you. Winning lane early means you get to free farm and deny the enemy farm, shoving your powerspike to occur much earlier while making the enemy laner useless.
Also, you need to play much more aggressively. Always try to land your third Q on the enemy by timing the Q to occur right after you slow them with a fully charged E.
You can Ult while charging your E so utilize the "10% increased damage" aspect as much as possible if you can go all in.
They reworked him to supplement the removal of Spell Vamp with higher damaging abilities.. you should play as such, I find building full carry works the best on him now. However, 6% spell vamp from quints instead of flat AP could still be decent, but it gimps your AP.
Again, next patch he is getting buffs so i'll see to it that building this way will make him even stronger.