So sick of AD prevalence/bias in both balance and design...

deadlychuck··6 votes·312 views

There is seriously a problem with your game design when one of your stats can be the only damage type on a team and that team still have no trouble in steam rolling a game, but changing that stat to any of the other stats (AP or HP) fails utterly.

On top of that, these primarily AD subclasses are given specific itemization choices (which end up causing problems with other classes constantly because they're very easy to utilize in other AD classes). Classes like Juggernauts, Marksmen, and (AD) Assassins, all get their own items tailored for their subclasses.

Yet the AP divers, AP assassins, and most vanguards and enchanters are made to utilize the same items as all of the mage subclasses (another stupid situation). And the item designs are clearly reflective of this.

While items like item 3071 item 3812 item 3026 item 3147 (just to name a few) seem to be designed with very little, to no, consideration of cross class usage.

I'm pretty sure this is only because AD stacked games tend to be much shorter, ending with one side stomping. I don't think that riot has a particular preference for AD itself, but chasing this mythical "wider audience" has been undermining so much of the original design which worked so well and made it so competitive and popular.

12 Comments

Very Hard Engage1 votes

#bring back ap burst DFG, rab cap, zhonyas, void staff, sorc shoes build. i want to see 900 AP builds again that dont involve a 50minute seraphs/RoA build.

deadlychuck2 votes

I mean, it was fine, when mana and CDR wasn't solved by 1 item purchase item 3174 item 3165

Critmaster Garen1 votes

kindof funny, because around season 3 before they started on creating more diverse ad itemization, the situation was exactly the opposite.

i dont really agree with the lack of diverse ap itemization. the mage update added a ton of new ap items for a large variety of champions. some of the ap items might need a bit of work and stat adjustments, but there is no lack of items with unique effects to chose from.

Very Hard Engage1 votes

hello? there is no damage/damage combo for mages, its always a 3 way mix these days., the closest option is ludens/rab cap but even then you cant build rab cap before 3rd item and ludens sucks across the board. giving no damage ramp options.

the best bet looks like this item 3165 item 3020item 3285 item 3089 item 3135 which is downright awful. and leaves you with about 550AP, which pales in comparison to the old 120 AP route.


its the equivalent to removing crit off zeal items and instead replacing it with health. how would that feel?

or duskblade gaining %MS over lethality outright.

every mage item now comes with attached health/mana as an option, you cant have a damage/damage build path anymore.

Geshultz1 votes

100 AP from morello's + 100 AP from Luden's Echo+ 120 AP From deathcap and void staff's 80 Ap *1.35 death cap multiplier gives a minimum not including runes or masteries of 540 AP and if we assume Zhonya's hourglass is built in last item slot(Common on mages). that adds another 94.5 ap would be rounded up in game to 95 AP. 540+95 AP = 635 minimum AP given to the build excluding runes or masteries.

Very Hard Engage1 votes

yeah, i distinctly remember having 900AP on mages when full build back in the day. its a big difference.

the trade off was i had 10% cdr and 0 added health.

Geshultz1 votes

They also added in thunderlord's decree that adds 10-180 damage and 10% Ap scaling/20% bonus ad scaling that adds damage to a mage's combo.

Very Hard Engage1 votes

which shunts away poke and ill spam my Q again 4 seconds later. and orients all in burst. 100-0.

deadlychuck1 votes

the mage update added a ton of new ap items

It added 2 item 3030 item 3152 and removed WotA.

Everything else was just a re-branding item 3165 took the place of item 3174 and item 3802 was added as a necessary intermediate to item 3165

Yet it could be argued that with the change of item 3001 from Scepter, the net total result of the MYMU was basically 0 new items for AP utilization.

Sasogwa1 votes

Bring back dfg !

Sp33d Zer01 votes

Except that there are also more diverse armor options tanks are much easier to build than mr item 3742 item 3110 item 3025 item 3109 item 3047 item 3143 item 3800 item 3068 item 3075

item 3001 item 3194 item 3065item 3111

deadlychuck1 votes

That's not what i'm saying. It's about AP and AD, the tank items exist as a produce of this disparity.

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