Brainless // Click-on

Subject 5··1 votes·378 views

People seem to think that brainless champions are click-on champions for some reason, but then have this weird double standard for ADC's because like all of the ADC's are literally click-on champions.

Example: Annie = Brainless Lulu = Brainless Akali = Brainless

Draven = Totally skillful Vayne = Holy wow you're so skillful holy Corki = So skillful, look at all of those totally hard to miss skillshots

Getting to a higher elo doesn't necessarily mean you're very mechanically good - that's a misconception, you will climb a lot higher if you actually understood with good cognitive ability in how to actually surpass others. You might have quicker reaction times and better 1v1 potential but the Lulu that roamed mid is going to mean so much more than you ever will - or the Annie that saved her ult for a teamfight or roamed better. Who gives a fucking shit if somebody has a click on that exists, literally, only to stop people from face rolling with champions like these:

Draven Katarina Kassadin Leblanc Zed etc - you want to remove click-ons like Lulu with these champions around? LMFAO - Good fuckin idea, yeah, let's also remove exhaust too - not skillful to be in the game.

2 Comments

Taliyah Is THICC2 votes

People have this misconception that playing ''hard'' champions makes them more skillful than playing ''easy'' champions. What they don't realize is:

-Champion mechanics is only a small part of the game. It can take 10 or even 50 games to master a champion, but it takes thousands of games to master the game. So champion difficulty is irrelevant. -''Harder'' champions usualy have more room in their powerbudget. Annie might be easier to play, and Zed harder, but when both champions are played, a Zed will have a easier time winning his lane. Result? The hard champion is actually the easiest, and the easy champion is harder. -Champions that require more mechanics often have high play and high outplay potential, which means that when the stakes are high, the high skillcap champion might be favorable -Champions with point-and-clicks are there to keep in check champions with high mobility. You can check the term ''Mobility Creep'' to understand the concept better.

Subject 51 votes

[{quoted}](name=Taliyah Is THICC,realm=EUW,application-id=3ErqAdtq,discussion-id=aiFdEPzR,comment-id=0000,timestamp=2017-11-03T23:13:14.708+0000)

People have this misconception that playing ''hard'' champions makes them more skillful than playing ''easy'' champions. What they don't realize is:

-Champion mechanics is only a small part of the game. It can take 10 or even 50 games to master a champion, but it takes thousands of games to master the game. So champion difficulty is irrelevant. -''Harder'' champions usualy have more room in their powerbudget. Annie might be easier to play, and Zed harder, but when both champions are played, a Zed will have a easier time winning his lane. Result? The hard champion is actually the easiest, and the easy champion is harder. -Champions that require more mechanics often have high play and high outplay potential, which means that when the stakes are high, the high skillcap champion might be favorable -Champions with point-and-clicks are there to keep in check champions with high mobility. You can check the term ''Mobility Creep'' to understand the concept better.

Yes, agreed.

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