Armor is Fine.

KING XXXI·7/7/2018, 5:55:00 PM·9 votes·1,304 views

Yes, I know. There will be a lot of silver players who just lost to a Zed/Yasuo in normals and will instantly down vote this post. If you're one of these people, please do so and move on.

Tanks are hovering at around a ~49% winrate, Seeker's Armguard has a low 50% winrate for people who build it, and Ninja Tabi is basically not even built anymore. Armor is seemingly useless for people who build it, and all hope is lost. Or is it? What can account for all the complaints? Why are winrates so low for anyone who builds armor?

The problem with winrates is that they don't account for the separation of player bases. For example, tank mains usually never play bruisers and brusier mains usually never tanks. What ends up happening is, whenever one particular player base was doing bad, Riot ended up giving compensation buffs so that their winrates would match the other classes.

Tanks were one particular instance of this. Tank mains were generally significantly worse than their brusier counterparts, and in turn, Riot gave buffs to these champions in order to compensate for the lack of skill coming tank players at the time. The unintended consequence of this was the most disastrous meta in League of Legend's history, the Season 6 tank meta.

I'm sure you many of you remember the days when the only viable picks at the time were Maokai Maokai, Poppy Poppy, Shen Shen, etc. Picking anything else would be essentially trolling. The days when champions like Akali Akali, Ekko Ekko, Fizz Fizz, Yasuo Yasuo, would take grasp and fully one shot you with nothing but Sunfire Cape item 3068 and Iceborn Gauntlet item 3025, and the days when Cinderhulk item 1401 was the only acceptable option in jungle.

Tank meta was in full swing. Players were more outraged than ever, there were constant complaints on Gameplay boards and Reddit telling Riot to fix the tank meta, all thanks to Riot concluding that, instead of players needing to get better at tank champions, tank items were simply just bad. Back in Season 6, the only thing I would play were bruiser top laners. I could maybe get to Diamond 5 at best, until I picked up Maokai and was able to solo boost myself to Diamond 2, at a time when Maokai's winrate was as high as 56%, even though I had no prior knowledge or practice of the champion. Maokai was simply overpowered due to the insane amount of buffs that Riot had given him in order to make up for tank players' lack of skill.

The Season 6 tank meta was not the only instance of buffing classes played by unskilled players. Enter, the Season 7 Ardent Censer item 3504 meta. The exact same cycle occurred, unskilled support players got massive buffs to easy-to-play support champions like Soraka Soraka, Nami Nami, and ESPECIALLY Janna Janna. Support was already a balanced class at the time, but because of the massive help that the heal/shield champions got, many skilled players from other classes started migrating to support, and proceeded to abuse the now extremely overpowered Ardent Censer meta. Solo queue was completely ruined. Janna Janna throughout the rest of the season sat at a comfortable 57% winrate.

The point is, players need to get better at the game, they cannot be given buffs simply because they cannot perform well on balanced classes, else, we will just return to another tank or Ardent Censer meta, like we did in Seasons 6 and 7.

The reason Armor is considered so bad right now is because of what we remembered of the dreaded Tank meta in Season 6. Back then, you could endlessly stack armor with no consequence and become basically unkillable, able to out damage anyone in 1v1s and teamfights. Tank players still believe they can buy armor and 1v1 anyone. Mages still believe they can rush Seeker's Armguard item 3191 and Ninja Tabi item 3047 and auto win lane against Zed and Yasuo. However, that's not the case anymore, and it never will be, because that's not a healthy way to balance the game. Seeker's Armguard and Ninja Tabi should help give you an advantage in lane against AD champions, but not outright auto-win you the lane. Tank items are meant to help you survive in teamfights, but not be the be-all-end-all item that makes you invincible and allows you to 1v1 everyone.

People believe that's the purpose of tank items because that's what they were used to in Season 6. We all thought tanks being insanely overpowered was just "normal" because we've had to deal with it for so long. It's time we all let go of this idea, put the past behind us, and become better players, instead of complaining that our Armor rush isn't overpowered like it used to be.

tl;dr armor is fine, you just need to get better at the game.

29 Comments

Infernape7/7/2018, 6:06:34 PM8 votes

I remember when armour purchases meant something and the plethora of true damage in the game was limited to certain kits and not widely available for anything that runs a rune or buys a certain item to use.

remakoro7/7/2018, 6:06:03 PM6 votes

Seeker's Armguard and Ninja Tabi should help give you an advantage in lane against AD champions, but not outright auto-win you the lane.

Why i can rush MR and auto win my lane vs AP burst champion if i cant do the same vs AD burst casters? I dont even have to get big items or be tanky. One item 3155 or item 3211 can provide me enough advantage. Plus item 3111 and im unkillable for the rest of the game.

Madsin257/7/2018, 6:19:14 PM4 votes

item 3155

enough said.

Kats Pajamas7/7/2018, 6:04:56 PM2 votes

The main reason armor is bad is because the player base refuses to build it at good times. Maybe if you started with cloth armor(300) into zed who rushes dirk(1100) you would profit before actually going 0/3 and buying armor then. There is basically this idea going around, you don't need defense until you die at least once, and it's just a wrong idea.

Fízz v27/7/2018, 6:29:52 PM2 votes

The reason Armor is considered so bad right now is because of what we remembered of the dreaded Tank meta in Season 6.

nah pretty sure the reason is https://vignette.wikia.nocookie.net/leagueoflegends/images/2/20/Conqueror_rune.png/revision/latest?cb=20180314225947

Full armor tanks should 1v1 any AD champ that isnt anti tank like Fiora or Vayne until people get Last Whisper.

remakoro7/7/2018, 6:47:55 PM2 votes

Lethality 22.5g per 1 point Mpen 31g per 1 point

Armor 20g per 1 point MR 18g per 1 point

Sources of flat aPen item 3134 item 3147 item 3814 item 3142 Sudden impact Sources of total aPen item 3035 Sources of % armor shredding item 3071 MonkeyKing Garen JarvanIV Kayle KogMaw Jayce Renekton Sion Trundle Vi Nasus Flat aReduction Rengar Corki And finally this glorious thing item 3031

Sources of flat mPen item 3020 item 3916 Sudden impact Sources of total mPen item 3135 Sources of % MR reduction Trundle KogMaw Kayle Karthus Jayce Evelynn Sources of flat mReduction item 3091 Corki

Since characters have inherently more armor than MR im not gonna mention conqueror or the fact that auto attacks dont benefit from AP or mPen or that magic damage does not benefit from crit.

Well... Yea. Armor looks totally fine.

Illabethe7/7/2018, 6:52:45 PM1 votes

Lmfao Poppy has NEVER been the go to pick.... except the OLD poppy whose ult was an invulnerability button lol.

Supports were never balanced before the new items except in the eyes of friggin people who didn't play it. Ofc, you want back the days where carry = 20k gold and a Support earns 5-6k Gold, don't you? Because that's so balanced.

There was no unkillable tank meta in Season 6. You're dreaming. Season 6 was the season of Feral Flame etc. % damage destroyed those tanks. Also, Season 6 has the longest average games of any season at 31 minutes. People LOVED season 6.

About your last point: If Seeker's Armguard/Zhonya's aren't an autowin vs Zed/Yasuo, what is? Oh Right. Nothing.

There has never been a point in this game where AD's could erase 90% of your Armor..... until now. Wukong can even erase 105% of your Armor. Don't act like Armor is worth anything at all right now.