RIOT: Remove CINDERHULK and bring back JUGGERNAUT
You've had to nerf the AOE damage of it in to the ground to the point that it's barely part of the item outside of fighting jungle monsters, and you've had to constantly sit there and tool/rebalance the 10-15 champions that the item broke to begin with. Hasn't it hit a point where too much money and effort has gone in to the item in general? I thought the free tenacity from Juggernaut was way more interesting for freeing up your boot slot to customize anyway.
The stat review of the 2 items:
CINDERHULK _ +300 health +25% bonus health Passive (Unique) - Immolate: Deals 15 (+0.6 per champion level) magic damage per second to nearby enemies. Deals 100% more damage against monsters _
JUGGERNAUT
+500 health _+10% cooldown reduction Passive (Unique) - Tenacity: The duration of most forms of crowd control is reduced by 35%. _