[{quoted}](name=Fondling Gems,realm=NA,application-id=3ErqAdtq,discussion-id=aTpbNvVv,comment-id=000200000000000000000000,timestamp=2017-01-15T00:41:33.940+0000)
.
Thanks for the detailed explanation! Your reasoning makes sense. Now I agree, players will generally try to utilize something that they just unlocked as soon as possible, so they'll generally buy cheaper Champions in order to get to playing Ranked as soon as possible, decreasing the overall experience players get before heading into ranked.
If you want to know why I had only seven by level thirty, here's a breakdown of my pre-thirty IP purchases.
By level 30, I had purchased
(6300),
(6300),
(3150), 9 Greater Seals of Scaling Health (410 x 9 = 3690), 9 Greater Marks of Magic Penetration (410 x 9 = 3690), 9 Greater Glyphs of Scaling Magic Resist (205 x 9 = 1845), 3 Greater Quintessences of Ability Power (1025 x 3 = 3075), 9 Greater Seals of Armor (205 x 9 = 1845), 9 Greater Marks of Attack Damage (205 x 9 = 1845), 9 Greater Glyphs of Cooldown Reduction (820 x 9 = 7380), 3 Greater Quintessences of Attack Speed (1025 x 3 = 3075), and the 2015 MSI Icon (1 IP).
Together, this totals 42196 IP.
(The other four Champions I had came from giveaways:
,
,
, and
.)
After I got my last Quintessences, I bought these Champions:
(4800),
(4800),
(3150),
(3150),
(4800),
(6300),
(4800),
(6300), and
(3150). (Around the end before I purchased my final Champion
, I also purchased a few icons, 2015 Worlds (1 IP), Icy Minion (1500 IP), Snowball Fight (100 IP), Unleashed Penguin (100 IP), Traveler's Penguin (100 IP), and Penguin Toss (100 IP).)
Together, these Champions total 41250 IP (43151 with icons), which took quite a while to get. Match History isn't working and neither is the LoLReader (I think updating to the new client must have changed my Logs folder to make it unreadable to the tool), so I can't give you the number of wins it took me to finally get Urgot.