Ryze's W rework idea

Taliyah Rocks··1 votes·413 views

W: Place a rune on the target, marking the ground under them. After a 2 second delay, the target is teleported back to the location they were at the moment of the cast.

This version of the spell would offer a powerful CC, while allowing for more counterplay, while also allowing them to shift some power into the rest of his kit. Maybe more range, utility, etc.

Also i think it would be quite cool and unique to have such an ability in his kit.

What do you think?

3 Comments

Azure Dancer1 votes

[{quoted}](name=My Hands r 2 Big,realm=NA,application-id=3ErqAdtq,discussion-id=aOtUJAfM,comment-id=,timestamp=2017-05-04T19:47:27.561+0000)

This version of the spell would offer a powerful CC, while allowing for more counterplay, while also allowing them to shift some power into the rest of his kit.

Because how exactly?

Taliyah Rocks1 votes

[{quoted}](name=Azure Dancer,realm=EUNE,application-id=3ErqAdtq,discussion-id=aOtUJAfM,comment-id=0000,timestamp=2017-05-04T20:04:25.937+0000)

Because how exactly?

How? Instead of a point and click snare the completely prevents enemy movement, you get a CC that recalls a target to their old location, in both case preventing them to get away.

With my idea, the target gets to move before being recalled, which allows them to outplay Ryze and do something. In exchange for this counterplay, they could shift more power into the rest of Ryze's kit. As i said, maybe more range, more utility/mobility, etc.

Such a change would open a door for a more balanced gameplay. And it would be an easier change than to completely rework Ryze again.

Azure Dancer1 votes

Ahem snare still lets you fight back you know. Just stops you from moving. And giving enemies forced lb w doesnt seem healthy at all. Besides his w is the only cc he has to land a q. Meanwhile your version would likely fuck up ryze and his team more than not. And he already has kind of similar mechanic (keyword kind of) on his ult.

More from Gameplay

More by Taliyah Rocks