Yasuo small rework idea - Make his E a skillshot
So i had this idea for yasuo that could give him a lot of room for outplay and an opportunity for punishing him if he fucks up.
The idea was make his E a skillshot. He would dash a fixed distance only in a direction of an enemy(to prevent it being a free dash). if he hits an enemy (minion/champion) he would get a reset like he does now, if he misses it goes on a cooldown and he loses one stack of gathering storm.
How would this change him you ask? Imagine he has 2 stack of gathering storm and he is dashing towards you, he wants to dash to you but you dodge his dash and thus he won't knock you up and you could punish him.
He will be at diatance to q you but again, room for outplay instead of the point click undodgeable nature of his current state.
The target cooldown mechanic would be applied to enemies he dashed to, same as now so he can't spam it on the same target.
Tell me what you think.