Galio Idea's for Upcomming Galio Change
(all numbers and stats are simply examples to give an idea how the abilities work)
All what I say are my opinions and I welcome your opinions and Ideas as well.
Right now Galio's identity is he is a anti mage/tank. But his character is a gargoyle and that does not really fit well with a gargoyle at all. So he really needs a completely new identity. Then give the anti mage to a completely new champion example a insect summoner who can drain mana from players or something along those lines. So instead of making him a anti mage we make him a gargoyle and we focus on interesting abilities around that.
Galio is a gargoyle and gargoyles are always known for their ability to turn to stone.
What if Galio's ultimate was simply he turned to stone and during this time he would
A: Become immobile and immune to damage also a % of damage taken is turned into health for galio. B: Gain a very large reduction in damage and gain very high life regeneration (like Yi's W but super powered)
Q: Petrifying grasp: (melee ranged target enemy attack) Grab the enemy champion snaring them for 0.5 seconds dealing damage and applying the petrification debuff. Petrification debuff stacks up to 10 times stacks last for 60 seconds maybe longer. Each stack gives a very small movement speed debuff that slowly adds up. On 10 stacks the target takes a significant amount more damage and gets stunned (turned to stone) for a period of time.
E: Rock Shield (Target Ally Champion or Self): Give a player a shield that protects from all damage lasting for a long time. If shield is damaged till it is gone it explodes dealing AoE damage to nearby enemies. Can only target one champion at a time and shield can stack if it is not broken. So example first cast of the shield you get 50 shield next time you get 50 more with a total of 100 shield. Can stack up to 10 times for a very big shield. The more stacks on the shield the more damage it does. But lets say your first shield takes damage and only has 10 shield left and the next shield is added on you only have 60 shield total (assuming each shield is 50 as an example number) so if each shield stack is damaged down to 10 by the 10th stack you might only have a 100 health shield. You would then have to let the shield explode and start stacking again.
W: Wings (Passive) Flap your wings and take to the air gaining increased movement speed (active) Fly higher up ignoring unit and wall collision for a brief period of time also doubling the movement speed bonus.
seems to indicate that's not how it works in the league world.