Shaco's Q Nerf to Harsh

MrEnder·11/12/2016, 6:12:23 AM·4 votes·1,049 views

Okay so I've been playing Shaco for many years and he is my main champion I play him a lot.

I understand Shaco needed some changes some nerfs and buffs... I understand the idea and concept behind his current nerfs and buffs...

But right now Shaco went from "strong early game - strong mid game if early game went well - weak late game" to "weak very early game - okay late early game - only okay if you got fed in the small window of late early game - completely trash late game"

Shaco use to level up his E first for damage Now we are forced to put at least 3 points into Q right away. At ranks 1 and 2 of your Q you can't even use the damage from your Q. Your Shiv does almost no damage... so all you have is some auto attacks... Making early ganks not only lacking in damage but non existent unless the enemy is completely out of place...

I get Shaco's early game was hard to deal with Riot... But you made his early game non existant... You can't trap stack anymore for the cheese kills in bushes... you can't gank level 2 anymore unless you are lucky... you can't gank level 3... you can finally gank level 4 and hardly have any damage... level 2-4 were shaco's prime time in the past...

Shaco has always been weak late game but to even be able to have a chance late game he NEEDED to do good early game... now he can't AND his late game is weaker... Why Riot when you promise me a better late game and a slightly weaker early game I get a weaker early game and a weaker late game... Please Shaco's Q needs a minor buff please... or give his shiv more damage at lower ranks... SOMETHING

Right now its level W E Q Q Q R E So you don't get your second point in E until level 7... Shiv is 90% of Shaco's nuke damage... you jump on them you hit them you shiv your shiv comes back up and you finish them off with the shiv... now its you jump ... appear they run you chase you shiv you do a tiny bit of damage you maybe AA them once and run for your life...

Not even to mention the change of the jungle for more AoE stuff... Shaco doesn't have AoE!!! I use to go Blue enemy Red golems... and be able to keep my health at full or slightly under... now I go blue and take damage because of lack of boxes stacking... i go red take more damage... my smite isn't up so by the time i finish golems im almost dead can't even gank i have to go back to base... i finally hit level 3... EVERY OTHER JUNGLER CAN GANK AT THIS POINT!

5 Comments

Yordle Xayah11/12/2016, 11:17:20 AM1 votes

Then you realize there's no counter play to his flash+stealth assassinations and that all you need is good execution.

EcchiOtakuTM11/12/2016, 4:48:19 PM1 votes

Stealth-wise it's easily fixable by making it start at 2 seconds then scale to 4.5 at level 18. Would still fix their balance issue with stealth gap closiss and actually manageable.

As for dammage either fixing Q so it no longer excludes AA damage or increasing passive's crit would be enough. (And slight E AD ratio increase by 10 or 15%)

But I'm glad for it that shaco only has lowered damage, would've been bs if he was made clunkier. However so far aside from damage and rank 1 stealth it's all improvement for shaco.

Also you're not forced to put 3 points, you're only forced to put 2 points before level 4 or 5. Managing 2 seconds of stealth is easy early game. Still dislike putting points just for functionallity but you're wrong about it needing 3 points.

While jungling shaco needs a leash but goes smiteless far easier than other jngs.