@ Mapcle Nectar - in regards to your response about jungle spawn timers
[{quoted}](name=Maple Nectar,realm=NA,application-id=A7LBtoKc,discussion-id=MQob4lFt,comment-id=001c0000,timestamp=2018-04-27T21:47:07.556+0000)
Jungle feeling like a perpetual PvE experience also isn't super compelling to me - though feel free to disagree. "Forcing" junglers to interact with other players in the game, be it the opposing jungler or through ganking a lane, makes a game of League far more dynamic in my opinion.
I don’t think being forced to gank or do nothing is super compelling either.
Junglers should go for ganks when they see opportunities, that is how it should be.. forcing ganking, means you’re forcing junglers to camp lanes. Which is the current problem with jungle...
I honestly believe forcing people to camp a lane is not good gameplay, pushing people into one playstyle where they either gank or do nothing, is not “more dynamic”. The role isn’t “ganker”, it’s “jungler”.
Also what about farming junglers like Yi? do they for the most part sit out another season cause they’re bad at ganking, but can no longer farm up instead ?
These are the issues you should have been looking at for the jungle..
Instead of introducing new RNG elements that favour only the fastest clearing, strongest early game champions...
Honestly, i believe you are way off the mark with these jungle changes.