New Early Game On-Hit Item

Stacona··1 votes·368 views

Gemstone Blade: Recipe: 400g

Statistics: Passive: Deal 15 bonus magic damage on-hit.


Gemstone Blade will be added to the current on-hit items like Wits End, Nashor's Tooth, and Devourer Enchantment to smooth out build costs and allow the user to get some damage first rather than a bunch of attack speed which isn't very useful until you have an on-hit magic damage item (or Blade of the Ruined King). Gold costs of these items will be unchanged, just the final gold cost will be 400 gold cheaper when you have all the pre-requisite items.

Enjoy the idea! ~ Stacona

6 Comments

BlueBuffandChill1 votes

now thats tarics item lol

Stacona1 votes

assuming is by gemstone and not an item you would build on taric (please don't buy on hit items on taric)

TheKingDodo1 votes

What does it give? hp, ap, mana?

Stacona1 votes

Just a passive for on-hit magic damage--- like Dagger for attack speed or long sword for attack damage

TheKingDodo1 votes

15 magic on-hit can be compared to 15 AD (maybe less cause it doesn't scale with abilities but for the sake of simplicity...) = 540 gold item 1055 gives 70 hp = 186.9, 7 AD = 252, 3% LS = 165, total = 603.9 gold Dorans also gives lifesteal and hp which helps with sustain and survivability. AD also scales with abilities adding more value. ADs usually usually have ~100% scaling so champs with early damage abilities get more from dorans. This item is less than niche since onhit champs still get more from blade than from this. Also item build-wise, it's even better just to start item 1036 since it builds into items and you're only losing 5 damage per auto. in exchange for ability scaling. teemo and Kayle benefit from item 1056 due to mana

Stacona1 votes

Doran items are early game only items- this item builds into on-hit items that deal magic damage and are different items than long sword items--- its for champions that build on-hit magic damage items to get some of the damage portion earlier on over attack speed, it is simply a base item to smooth out those types of items builds and grant actual damage earlier without having to wait to fully complete the item for benefits

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