The reason why the new Duskblade does not resolves Rengar's early game problems.

Melkalla·7/27/2017, 4:09:26 PM·1 votes·540 views

With the new Duskblade change Assasin Rengar is finding his way into the game once again, but this is only the result of a really strong item instead of a good work from the balance team, once Riot tones it down a bit more, Rengar will be left behind the other assassins once again . To prevent Rengar from falling into oblivion like he was not too long ago I propose we “buff” his early AD ratios on his Q once the Duskblade is balanced, so that he can get the benefits from items that every assassin except for him is getting early on. Just see the following comparison of Savagery which is Rengar’s Q and primary form of DMG with other Assassin’s abilities early on when it comes to AD ratios:

**Rengar Rengar’s Q: Physical Damage per strike: 25 / 45 / 65 / 85 / 105 (+ 20 / 30 / 40 / 50 / 60% bonus AD) **

Other assassin like champions:

*** Pantheon’s Q:** Physical Damage: 65 / 105 / 145 / 185 / 225 (+ 140% bonus AD)

*** Kha‘zix’s Q:** Physical damage: 60 / 85 / 110 / 135 / 160 (+ 110% bonus AD)

*** Talon’s Q:** Physical Damage: 60 / 85 / 110 / 135 / 160 (+ 110% bonus AD)

*** Zed’s E:** Physical Damage: 65 / 90 / 115 / 140 / 165 (+ 80% bonus AD)

*** Kayn’s Q:** Physical Damage per strike: 55 / 75 / 95 / 115 / 135 (+ 65% bonus AD)

*** Fiora’s Q:** Physical Damage: 65 / 75 / 85 / 95 / 105 (+ 95 / 100 / 105 / 110 / 115% bonus AD)

*** Jarvan’s Q:** Physical Damage: 70 / 115 / 160 / 205 / 250 (+ 120% bonus AD)

Rengar Rengar’s Q has to be leveled at least 3 times to get a decent AD ratio, while other assassin like champions get a better AD ratio on their abilities at level 1. And considering Rengar’s Q already has a low base Damage early on and is a skillshot is ridiculous for an “assassin”. Now some people might say: “but you can just use your empowered Q on the early game to get a greater DMG”. And although that is true, it limits the options we Rengar players have when it comes to the empowered abilities mechanic, we pretty much have to stick to empower our Q most of the time through the early game to be relevant, which turns out monotonous for a mechanic that should be more varied through the course of the game. So I propose Rengar’s Q AD ratios on the early levels get changed the following way:

Rengar Rengar’s Q: Physical Damage per strike changed to: 25 / 45 / 65 / 85 / 105 (+ 40 / 45 / 50 / 55 / 60% bonus AD) from 25 / 45 / 65 / 85 / 105 (+ 20 / 30 / 40 / 50 / 60% bonus AD).

8 Comments

Ralanr7/27/2017, 4:10:12 PM3 votes

Woah wait, why should someone who snowballs as hard as Rengar get an early game buff?

Unreformed Shaco7/27/2017, 4:50:11 PM1 votes

You forgot to add in Shaco's Q damage 0/0/0/0/0.

Shaco has the same problem.

He is finally in a good spot with Duskblade, but because other people are too strong with it, it will get nerfed and he will fall back harder than others.