Idea for Caretaker's Shrine
Caretaker's Shrine Active- On Ground: Bard places down a shrine that lasts until destroyed. The shrine can be destroyed by being stepped on by an enemy champion. Upon being placed, the shrine is empty. After 10 seconds of being placed, the shrine will create a Chi Orb that heals allied champions who step on the shrine by 60/105/150/195/240 (+60% AP) health and granting them 50% movement speed that decays over 1 second. The shrine then becomes empty again. Every time Bard collects three chimes, the shrine will refill and create another Chi Orb to be collected. A maximum of 3 shrines can be created at once. Active- On Ally: Heal the target allied champion for 30/60/90/120/150 (+30% AP) health and grant them 50% movement speed that decays over 1.5 seconds. Cost: 100 mana Cool Down: 12/11.5/11/10.5/10 seconds Range: 800
This encourages more early game Chime collecting as Bard and more roaming. It also gives his W a little more depth than just being a delayed, huge heal. Right now, his W is ok, but it can feel a little spammy to just create a mini-bar of shrines that you just replace whenever an ally needs one.