Literally no answer to Heimerdinger in One for All

Incognonymous··7 votes·1,195 views

I don't understand why more game specific champ removals aren't utilized. Heimerdinger is a problem now, just like he was last time.

  1. Limit the number of turrets each can place
  2. Limit the number of turrets that can target an individual
  3. Limit turret regen when surrounded by other turrets
  4. Limit the amount of ult turrets capable of being on the field at once

Seriously, this guy has no interaction. Heimerdinger is never in danger of actually losing a fight so long as he has turrets and hourglass, and will always, always outpush you.

31 Comments

LadyRenly3 votes

Oh no, can't have Karthus or Teemo because thats sooooo bad

Yet Heimerdinger is perfectly a-ok

Savage Winter2 votes

Wy dont you play as heimer and learn his weaknesses. he is one of the least safe champs there is.

Incognonymous1 votes

[{quoted}](name=Savage Winter,realm=NA,application-id=3ErqAdtq,discussion-id=Zt6bmzmT,comment-id=0003,timestamp=2016-08-06T00:20:40.088+0000)

Wy dont you play as heimer and learn his weaknesses. he is one of the least safe champs there is.

Those weaknesses are heavily mitigated when it's five Heimerdingers instead of one.

Wild Wild Smith2 votes

Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra

Incognonymous1 votes

[{quoted}](name=I HAVE REFORMED,realm=NA,application-id=3ErqAdtq,discussion-id=Zt6bmzmT,comment-id=0004,timestamp=2016-08-06T01:04:40.969+0000)

Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra Syndra

Can pick up one turret. Five can pick up five turrets. Five-man Heimerdinger can poop out 15 at a time.

Reikken1 votes

I believe the point trying to be made was that she is equally broken, as each syndra uses the balls of all 5 of them when ulting or stunning

Incognonymous1 votes

{quoted}

I believe the point trying to be made was that she is equally broken, as each syndra uses the balls of all 5 of them when ulting or stunning

I've played Syndra in OFA. It was terrible. Granted, it was against EkkOP, but why would it be beneficial to use all Syndra balls when it's almost always enough to kill if you play her right anyway?

Reikken1 votes

because you can literally all just QR at the start of the fight and delete one person each with no setup needed

Calabok2 votes

That mode is as important as a bunion.

Incognonymous1 votes

{quoted}

That mode is as important as a bunion.

So balance should just be disregarded? Of course not. Besides, there is already precedence for mode-specific restrictions.

Lady Hammerlock2 votes

Long range champions just screw Heimerding so hard lmao..

Incognonymous1 votes

{quoted}

Long range champions just screw Heimerding so hard lmao..

Who do you suggest then? His rockets have 1100 range.

Lady Hammerlock1 votes

{quoted}

Who do you suggest then? His rockets have 1100 range.

1100 range rockets that are not only VERY easy to dodge,but the fact that the only way that they would 100-0 with rockets is if 1.all heimers target 1 guys with it 2.he ults it(which again is so easy to dodge)

Karma Varus Azir Xerath Zyra Ziggs Velkoz

Incognonymous1 votes

{quoted}

1100 range rockets that are not only VERY easy to dodge,but the fact that the only way that they would 100-0 with rockets is if 1.all heimers target 1 guys with it 2.he ults it(which again is so easy to dodge)

Karma Varus Azir Xerath Zyra Ziggs Velkoz

Oh, I get it. Just dodge the rockets. I feel like I've heard this tired, empty argument before.

zlumpy1 votes

I think Zyra could do it. Zed teams also seem to do pretty damn well. Same with Yas.

Oh and try a Zac team that cordinated E jumping is hilarious.

warpenguin5551 votes

Did Hec vs Zac. Funnest game i have had in this mode hands down

Hollabakatchya1 votes

Yeah I had the great pleasure of playing Lee game aganist Heim. Literally nothing you can do whatsoever. That being said, Talon, Zed and weirdly enough Cait seem to do alright.

Ok sure but why1 votes

nO

Mundo counters him

Incognonymous1 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=Zt6bmzmT,comment-id=0005,timestamp=2016-08-06T01:09:35.600+0000)

nO

Mundo counters him

....how do you figure that?

Ok sure but why1 votes

Have you faced five mundos as Heimer?

Incognonymous1 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=Zt6bmzmT,comment-id=000500000000,timestamp=2016-08-06T02:46:33.905+0000)

Have you faced five mundos as Heimer?

Never had nor seen Mundo in OFA. It can't be as bad as Heimer, Alistar, or Ekko.

Ok sure but why1 votes

Well, that explains how you DON'T figure that. Think about this, then. Five people who press R to have an extra 3000 heals just walking around like complete retards, instantly roasting all of our turrets with their burning agony and Sunfire Capes. We did everything we could -- Liandry's, Void Staff, Zhonya's -- Hell, we even bought a Gunblade so we could get health back after we stood in front of our turrets just to defend them from an onslaught of their infected cleavers.

And we still all died once they felt like going in!

Now, THAT shit's op.

Llavan1 votes

Today I had a Heimerdinger vs Heimerdinger fight in One for All. Their were so many turrets... Heimerdinger won.

Best Ekko NA2 votes

{quoted}

Today I had a Heimerdinger vs Heimerdinger fight in One for All. Their were so many turrets... Heimerdinger won.

Heimer gets dumpstered by almost every ranged AD Carry in the game, Caitlyn can kill his turrets without even stepping into range of a single one of Heim's abilities.

Linna Excel1 votes

Alt game modes will never be properly balanced. That's why aside from ARAM they aren't permanent.

And yes, Heimer has issues with being oppressive when played right. Be glad he didn't get zzrot's or banner.

Incognonymous1 votes

[{quoted}](name=Linna Excel,realm=NA,application-id=3ErqAdtq,discussion-id=Zt6bmzmT,comment-id=0009,timestamp=2016-08-06T02:46:13.046+0000)

Alt game modes will never be properly balanced. That's why aside from ARAM they aren't permanent.

And yes, Heimer has issues with being oppressive when played right. Be glad he didn't get zzrot's or banner.

Many did, which is even more enraging. You're going to build suboptimally for fighting and still dumpster my team in teamfights? That's not skill. That's imbalance.

Granted, I used portal too (as Darius, the stats were better spent). We won, by the way. I don't want to seem insincere in my own thread: I DID WIN THE MATCH, but it was purely because we played better, made better calls, had more teamwork, and secured more objectives. We had to do everything right, and somehow 5 people on league came together to overcome feckless scumbaggery, but we did it.

PhDs Nuts1 votes

Diana DrMundo Galio Fizz Leblanc Lux OlafSyndra TalonVeigar Xerath

Reikken1 votes

this is why I ban him every game and gangplank

Stalinium1 votes

Darius Darius Darius Darius Darius

Build cleaver, maw, spirit visage, mercurial scimitar, mercury's treads, and whatever else you feel like. Group up late, and chain E and they literally cannot react. As in, cannot even Zhonya's once one Darius catches you

Incognonymous1 votes

{quoted}

Darius Darius Darius Darius Darius

Build cleaver, maw, spirit visage, mercurial scimitar, mercury's treads, and whatever else you feel like. Group up late, and chain E and they literally cannot react. As in, cannot even Zhonya's once one Darius catches you

The problem wasn't necessarily late-- that's when the difference in decision making really started to show. The problem was early. At one point the Heimers were literally up two inhibs. The turn around came from buffs (secured by me, the jungler), and teamwork on taking out turrets. What few teamfights we had went about as you say, chain E's, Q hitting as many Heimers and turrets as possible. We still lost many, many teamfights.

AsphodelNext1 votes

The problem is really that One for All is blind, and so by the time you see it's Heimerdinger it's way too late to counterpick him. Like, if you happened to not pick a super long range champ (Varus, Lux, etc.) who can kill the turrets easy or a different kind of OP, you just lose from pick ban phase, which really sucks.

That said, a lot of the champs that he hard counters(i.e. most melees) get countered by the long range mages too. Like, as Darius, would you rather face 5 Lux's or 5 Heimer's? It's sort of a toss up since both counter you.

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