@Riot: Cassiopeia - Miasma
Hi Riot! Just wanted to point out some things to you. Miasma as you have created it is currently utterly useless in lane. Unless you can predict the movements of a 12 year old 3000 miles away at his desk playing against you, Miasma is invalidated by everything it would hope to deter. If you try to predict, they simply walk around it. There's absolutely no reactionary way to use this spell. Here a few factors for why this spell is bad:
- Miasma does not stop champions from dashing or tumbling through it. What's the point of having a spell that grounds opponents if they can dash through it to safety and still wreck my face?
- Miasma is weirdly locked into this awkward range. When someone is on top of me, I need to GTFO. I need to be able to drop Miasma at my feet and flash away. But I can't. I'm as useless as Aurelion against melee.
P.S. You've very clearly designed Cassiopeia to be a speed mage adept at chasing with her new passive and the massive speed boost on Q. However, she can't chase because she has to stop to cast. What good is all of this speed if she's delayed skill shot dependent, her poke is on a short range, and her means of stopping or slowing or increasing her speed require her to stop to cast, giving your foes a very easy out while you watch them fly away cackling?