What are your guys thought on Ekko's current state?

LegacyDAP··2 votes·350 views

I honestly (in my own opinion) think that Ekko is broken. Not extremely over powered, but broken. He doesn't really have any weaknesses, and he's not fun to lane against due to his small amount of weakness. So I wonder if you guys think if he should get a nerf on something, or just be left as is. What makes this more scary is that the new jungle item RuneGlaive is coming out here are its stats...

RuneGlaive Enchantment:

40 AP 200 Mana +10% Cooldown Reduction UNIQUE Passive - Spellblade: After using an ability, the next basic attack is converted into magic damage and deals 75% Base Attack Damage (+30% of Ability Power) bonus magic damage on hit in an AoE around the target (1.5 second cooldown). When attacking a monster, this also restores 6% of your missing Mana."

Not to mention they're reworking a lot of AP items, and from the looks of it Ekko's going to actually be over powered and broken if these changes do come in.

I think he needs a nerf soon. Just on some of his AP Ratios. Also, on the note of a bug fix... If Ekko gains health when he ults, because he's going back in time after taking damage right? Well how come he doesn't lose health after gaining health, and going back in time. I hear all these people saying it doesn't have a mana cost because Ekko travels back in time, but that makes no sense if he doesn't lose health after he gains health when going back in time.

Anyways what are your guys thoughts? I just think a tiny nerf on his AP Ratios, and maybe some lower base DMG nerfs would be fine. Nothing that makes him unviable, and something that still makes him take a lot of skill to be really good with.

8 Comments

canpan142 votes

If you think he is broken you never saw release xin zao. He is honestly close to being fine. His passive is a bit strong but the rest of his kit has lots of counterplay options and is very cohesive.

Not extremely over powered, but broken.

Broken > Over powered in terms of how we use that term here. Your statement doesn't make much sense.

LegacyDAP2 votes

{quoted}

Broken > Over powered in terms of how we use that term here. Your statement doesn't make much sense.

Broken means provides no counter play. Which means he has a shield, and a heal, and a giant fucking roll, and shit tons of mobility. Not very fun to play against, because it's really hard to beat him. He's about as op as the old OLD Kassadin, you know? The one they nerfed 3 times, before making him unplayable.

Also have you not seen these new items? They're going to make him over the top broken. Just look at them. http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/q2694bqE-513-core-ap-items-pass

pE4CbxDPQO2 votes

{quoted}

Broken means provides no counter play. Which means he has a shield, and a heal, and a giant fucking roll, and shit tons of mobility. Not very fun to play against, because it's really hard to beat him. He's about as op as the old OLD Kassadin, you know? The one they nerfed 3 times, before making him unplayable.

Also have you not seen these new items? They're going to make him over the top broken. Just look at them. http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/q2694bqE-513-core-ap-items-pass

You make it sound like he has ease of access to his shield or that blowing his "heal" doesn't make him much less of a threat until his ult returns.

LegacyDAP1 votes

{quoted}

You make it sound like he has ease of access to his shield or that blowing his "heal" doesn't make him much less of a threat until his ult returns.

Shield is easy access lol. You just roll into it. Not to mention it's passive is insane makes his laning phase so fucking easy it's like a zed passive, but on an ability, and everybody gets slowed when walking inside of it A.K.A Huge gapcloser. And btw the shield is 150/195/240/285/330 (80% of AP)

Ult is 110/90/70 Second cooldown. So no when his ult is down he gets it back in like 1 minute 30 seconds average. Usually around the next team fight. Heals him for 100/150/200 + (20/25/30% +1% per 30 AP) per damage taken over the last 4 seconds. Obviously doesn't sound like a lot right. Until he gets caught out and an assassin tries to kill him then he throws w and ults stunning the target, healing and shielding Ekko in which Ekko proceeds to burst him. btw the damage is 200/350/500 base (130%) ap scaling. It's like half of nunu's damage. Except Nunu's is a channel for 3 seconds to get max damage, and it also doesn't heal him.

So you know what maybe Ekko isn't OP, but his kit is overloaded as fuck, and you can't deny that. I'm pretty sure it's the most overloaded single character kit in the game (not Elise, Nidalee etc.)

Jungle Lux God2 votes

My thoughts on Ekko are that he is overpowered because he is ridiculously overtuned, not broken.

He was designed to be a utility assassin that doesn't burst you down. He was tuned so that he still bursts you down and provides utility.

The counterplay with Ekko should be that everything he has is telegraphed and that he needs to whittle you down instead of bursting you outright, but with how he is tuned he can burst you outright.

pE4CbxDPQO1 votes

Broken is release Vlad. /thread

LegacyDAP1 votes

{quoted}

Broken is release Vlad. /thread

What? If you're talking about Vlad. This is an Ekko thread. Same guy pulled the same shit and said Xin was more broken than Ekko. But I'm not talking about Xin or Vlad. Talking about Ekko here.

Myrddin1 votes

shut up and dance with me

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