Lets see what Tanks lost in preaseason and why this season would be the end of tanks

Phuc Dat Bich··2 votes·383 views

Masteries

1-Enchanted Armor Increases bonus Armor and Magic Resistance by 2.5% Increases bonus Armor and Magic Resistance by 5% Increases bonus Armor and Magic Resistance by 7.5% Increases bonus Armor and Magic Resistance by 10% (Nerfed to 6%)

2-Reduces damage taken by 4% from Area of Effect magic damage (Removed without even adding something better)

3-Hardiness +2 Armor +3.5 Armor +5 Armor (Removed no more 5 armor....when all ADCs have better AD and doran blade is stronger...)

4- Legendary Guardian +3 Armor and 3 Magic Resistance for each nearby enemy champion (Nerfed to +2 plus the worst now it make you choose against the Tenacity mastery when riot already nerf the tenacity boots so you need the tenacity now more than ever if you are a tank so lets just say this mastery is removed)

5-Oppression Reduces damage taken by 2% from enemies that have impaired movement (slows, snares, taunts, stuns, etc.) (Added in to Offensive tree which mean tanks cant get it any more unless if they go glass cannon tanks because you know riot balance...)

6-Reinforced Armor Reduces damage taken by critical strikes by 10% (Removed and now the game is full with critical strike items....)

7-Resistance +2 Magic Resist +3.5 Magic Resistance +5 Magic Resistance (Removed...)

8-Second Wind Increases self-healing, Health Regen, Lifesteal, and Spellvamp by 10% when below 25% Health (Removed) Good bye mundo or WarWick/etc

9-Unyielding Melee - Reduces all incoming damage from champions by 2 Ranged - Reduces all incoming damage from champions by 1 (Removed and Riot didnt even bother buffing Doran shield....)

10- Veteran Scars +12 Health +24 Health +36 Health (Removed and i know they make the 6% new max hp mastery but this mean that this 2 masteries combine at live server provide you more hp than the new mastery till 1100 hp a tank have 1100 hp after he buy the mini sunfire so pretty much a huge nerf to early game tanks)

Items

All armor items got Nerfed (Their price got nerfed) and i know that riot add more Gold per 10 for everyone but 500 cost increase in some Armor item you would need 45 minutes with the new GPP10 to match the new price so yeah its str8 up nerf! Plus the new Giant slayer item that pretty much punish you for building HP but wait there is more this item now is builded from L.W that mean that one item now counter both of your armor and HP.

The only "buff" that i see for tanks is for the Frozen Fist that now provide 20% CDR that pretty much mean nothing because from all tanks only Malphite can make use of that item

So yeah if you dont play ADC or bruiser just go play fallout4 or something else because if you play any other role you would not be able to do anything

3 Comments

Big Lincoln2 votes
  • last whisper nerfed and wont ever be as effective unless you stack mass armor, assassins probably arent going to invest in anything but flat pen so armor stacking is a good strategy now

buy a randuins if you want crit reduction

Unyielding is still here

MR items buffed

6% for mid/late is better

Tanks lost damage reduction vs cc'd targets in exchange for more DR all the time and the ability to soak damage for a teammate (granted you have to choose from the health bonus and the heal?)

stop circlejerking in the dark. Tanks will be fine

Phuc Dat Bich1 votes

[{quoted}](name=Solomon Money,realm=NA,application-id=3ErqAdtq,discussion-id=ZjJ3sX29,comment-id=0000,timestamp=2015-11-10T13:56:40.890+0000)

  • last whisper nerfed and wont ever be as effective unless you stack mass armor, assassins probably arent going to invest in anything but flat pen so armor stacking is a good strategy now

buy a randuins if you want crit reduction

Unyielding is still here

MR items buffed

6% for mid/late is better

Tanks lost damage reduction vs cc'd targets in exchange for more DR all the time and the ability to soak damage for a teammate (granted you have to choose from the health bonus and the heal?)

stop circlejerking in the dark. Tanks will be fine

"Mass Armor" it brake at 200 armor...

Randuins cost 3k now while mastery was free and it was good special with all that yasuo and tryndamere we would going to see with all that crit buffs...

Still there? pls show it to me because sure as hell i cant find it...or you have delusions...

again 3.2k gold on a late game item when the mastery is for early/mid games and now 5 MR got removed...wtf is your logic...

6% is better for mid later game than 10 %? do you even math?

4% mean "all time" mean nothing because if you do the math for all the masteries i mention that riot remove the 4% should have been 10% to match with all the removal of the masteries...

Even riot say that tanks would be bad but they "cant buff" them because if they buff Doran shield some how it would make "Supports" OP

But buffing every other item in the game its ok

ProfDrDeath1 votes

For the new ArPen items (Mortal Reminder and Lord Dominik's Regards) to be as efficient as current Last Whisper, you need 7 times your base Armor as bonus Armor.

A normal champion in this game does not have 630 bonus Armor at level 18 and 6 items. Hell, you don't even have 630 total armor aside from crazy steroids.

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