Removal of runes is a step to easyer balanceing.

Kai Guy··2 votes·388 views

Long post inc, the premise I have is an excessive number of players did not use runes well or wisely. Removal of runes gets removes more of the variable ranges a champions base stats could be. I'm shure many of you reading this right now who have played pre season game have already noticed a in game difference by not having your Armor and MR runes on a squishy champion. This view is from checking hommies pages when trying to help them improve as runes made impact and its being reinforced over and over again as I read the "runes reforged suuucks" threads. Look folks one size runes did not fit all and garbage pages hurt you bad.

Lets be frank here, runes got removed. The mastery system got is usual preseason rework and has been compressed to provide less options with more power. A lot of the power budget from runes has been mixed into this system and I don't think that's bad, but the tree options tend to be fairly focused so its harder to splash defensive traits into an aggressive build, vice versa.

"Ok random internet guy... what does this have to do with balance?" Well hypothetical internet person thank you for asking! Having a lower range on champions starting stats makes every change riot makes to that champion apply better to all players using that champ. Runes where stat balls but you couldn't count on players to be grabbing the right stats. Enemy team is all AD why the hell are you using MR blues? Taking away the 30 places players could missuse stats (plus the reduced mastery points) will make things more consistent on future buffs and nerfs.

6 Comments

Xurreal2 votes

As a trade-off, it's also easier for newer players and inexperienced players to understand and gain Mastery over their champions.

Kai Guy1 votes

They also get a leg up in not being behind in runes. Level 30's who just got there vs level 30s who have had time to grind rune pages did not always get to play on the same field, the stat gaps could get to big, wrong stats = sub par usage = instant gold disadvantage to players with right stats.

BestSupportGold1 votes

You and everyone else who is playing are having people who have little experience with their new runes. The patch dropped yesterday. Read the patch notes. It will clear up your poorly thought rant about Riot's system, and what you think will balance it out. If I gained LP for every one on these forums who put in their "expert" opinion and analysis of what Riot is doing, I'd be Challenger.

Kai Guy1 votes

What the... Dude. My main point was the old runes got misused a lot, new system is easier to balance as it reduces the number of variables riot has to account for. At no single point did I say it was bad. I feel pretty my points are fairly self evident.

Runes don't exist like they did before. There are less decision options but they have more power budget. Its less difficult to balance lower variables. Players misused previous runes, it had negative impact for them even if they did not notice.

I feel like you did not read my post at all man, most of its directed at old rune system with only a few mentions to how new "runes" is functioning. How is this a rant about their new system, please clear this up for me so I can understand where I misspoke or what generated the perception that I have negative feelings over preseason?

For the record I fucking love the preseason chaos, I will be disappointed with riot the year they don't take a risk and mix things up.

BestSupportGold1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=ZfzOn1Js,comment-id=00000000,timestamp=2017-11-09T18:04:38.569+0000)

What the... Dude. My main point was the old runes got misused a lot, new system is easier to balance as it reduces the number of variables riot has to account for. At no single point did I say it was bad. I feel pretty my points are fairly self evident.

Runes don't exist like they did before. There are less decision options but they have more power budget. Its less difficult to balance lower variables. Players misused previous runes, it had negative impact for them even if they did not notice.

I feel like you did not read my post at all man, most of its directed at old rune system with only a few mentions to how runes is functioning. How is this a rant about their new system, please clear this up for me so I can understand where I misspoke or what generated the perception that I have negative feelings over preseason?

For the record I fucking love the preseason chaos, I will be disappointed with riot the year they don't take a risk and mix things up.

Apologies, I thought this was another one of those posts about the Runes. I like what they did. I feel like people didn't read the patch notes, and didn't see the various different outcomes of this new system. I think people are trying to re-create their old runes and masteries based on the new system and it isn't working for them. So when they go in game, and get rolled, they get mad and come on here and throw out rants about what they think is a balanced solution.

I like this, I have spent hours fine tuning what I can based on my Support champ pool, mage and tank and bruiser supports.

Kai Guy1 votes

Lots did not, many folks are only apprently using the in game system to learn new runes (why google them hommies!) some times in lobby for the first time (I don't even...) Its a shame.

The lack of defensive traits shows up instantly for a lot of players and theres QQ over how snowbally it is, I really was wanting to bring attention to the fact that that's what ever game was like for folks with bad pages and they never even knew why, and that removing some of the less visible stat provided by runes and pushing that power into mastery/runereforged and champions kit makes it less difficult to make changes that impact the player base more evenly.

Preseason tilt, ah good times. "BLASTCONE IS WHY IM QUITTING LOL" "JUNGLE CAMPS ARE TO STRONG NOW FK THISGAME!" "NEW MASTERYS OP I QUIT."

Oh well, I'm gonna be down voted to oblivion just because my topic has the keywords runes and balance in it and folks wont take the time to read it. That or the fact I misspelled Easier.

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