Riot can we talk about the ranked system?

Ultîma··1 votes·509 views

Long story short; why are we evaluated on win/loss alone? If it isn't an accurate metric to gauge champion power, healthyness and overall contribution to a match why is it the sole measure of a player's ranking? There is so much more that happens in a game, KDA, damage taken and given, objectives secured, wards placed, allies healed, etc. Why can't we be evaluated based on all encompassing aspects of our performance rather than just the end result of a match?

Sincerely, someone who wishes ranked solo Q becomes a less frustrating mode to play.

3 Comments

HEAljvLykd1 votes

It takes much more skill to WIN a game then to just have a good KDA and everything else you listed.

FuntaC2 votes

Think that through. Take the two high and low cases. Player 1 goes 10/0/10 against pro teams, but loses every game. Player 2 goes 10/0/10 against B5 players, but loses every game. Stats alone do not suggest a difference in the ability of each player, but the competition they face does suggest a variance in their ability. Now, let's say that player 2 (the one in B5) wins 66% of the time, but is so unlucky that the losses always occur in the promos. Would you say that player 2 is better than player 1, since player 2 is the only one that has wins?

NOTE: we can reduce the data set enough that the plausibility of player 1 remaining in pro contention is legitimate.

This is how I figure it. Everything requires context. Game statistics other than win/loss are a good evaluation of a player when in the context of the competition. Although, win/loss does matter when comparing the results of similar challenges, it does not give relative player strength across greatly diverse challenges. More diversity or difficulty makes the comparison of wins/loss less accurate in assessing player rating. Game stats are more accurate than win/loss record when calibrated by a difficulty factor.

Ultîma1 votes

This pretty much exactly. I did not say that win/loss should be eliminated from how player ranking is determined but that it shouldn't be the sole determining factor. If you bring several metrics together to evaluate a single player across different levels of play you will be able to determine their overall skill far more accurately than with just an overall win/loss ratio.

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