Hire a new balance team

Blåbæret··3 votes·368 views

Preseason is long gone and the game is progressively getting worse. Time to hire a balance team with people who actually play the game and have a more objective point of view than the current one. Let the old one make skins.

Tired of getting auto attacked to death by ADCs. We've had to shit for several years straight, and nothing's being done.

12 Comments

MagicFlyingLlama4 votes

No

Funny how every person bitching and crying about the balance team says the opposite thing about what they get 'wrong'.

You getting wrecked because you are bad does not mean the game is broken. Get off the cry-train.

Jamaree3 votes

...So what, should ADCs not do damage then?

Blåbæret1 votes

Their damage needs to be conditional. Why should they instantly unlock their full damage by right clicking when other classes have to hit key abilities or be in melee range to dish out damage?

Jamaree1 votes

{quoted}

Their damage needs to be conditional. Why should they instantly unlock their full damage by right clicking when other classes have to hit key abilities or be in melee range to dish out damage?

Because in turn they tend to lack the tools other champions have, like hard CC and soft CC or tankiness.

RenownedWheat421 votes

I 100% agree with the point you're trying to make, but:

Ashe built in soft cc and hard cc ult. Kiting is easy as hell. Caitlyn donuts are hard cc, net is soft cc. Also got a dash, so she's got reliable escape potential. Corki slows, I believe. Also a good escape. Draven His E? I think, has hard CC. Small move-speed steroid, no real reliable escape. Ezreal no built-in CC, but a good escape. Jhin slows, roots. No real escape potential. Jinx Slow, snare. No real escape potential. Kalista slows, knockup on ult. Decent mobility and escape potential. MissFortune slows. Not a lot of escape potential. Sivir no built-in CC. Good escape potential depending on how you use spell shield. Varus slow, root. Decent escape potential. Vayne knockback. Mobile, invisibility, good escape potential. Xayah snare. Plenty of escape potential.

ADCs are just built around autos where most classes are not, does not mean they lack most defensive abilities as a whole. ADCs have some sort of defensive capability innately, not that it's a bad thing. The damage they do on autos is a bit much I believe, but for the most part I agree with you.

Jamaree1 votes

{quoted}

I 100% agree with the point you're trying to make, but:

Ashe built in soft cc and hard cc ult. Kiting is easy as hell. Caitlyn donuts are hard cc, net is soft cc. Also got a dash, so she's got reliable escape potential. Corki slows, I believe. Also a good escape. Draven His E? I think, has hard CC. Small move-speed steroid, no real reliable escape. Ezreal no built-in CC, but a good escape. Jhin slows, roots. No real escape potential. Jinx Slow, snare. No real escape potential. Kalista slows, knockup on ult. Decent mobility and escape potential. MissFortune slows. Not a lot of escape potential. Sivir no built-in CC. Good escape potential depending on how you use spell shield. Varus slow, root. Decent escape potential. Vayne knockback. Mobile, invisibility, good escape potential. Xayah snare. Plenty of escape potential.

ADCs are just built around autos where most classes are not, does not mean they lack most defensive abilities as a whole. ADCs have some sort of defensive capability innately, not that it's a bad thing. The damage they do on autos is a bit much I believe, but for the most part I agree with you.

And all those champions have some combination of either no tankiness or no mobility, whereas champions like Sej and Zac are both tanky AND have mobility, but in turn, lack sustained damage they do. If they did any less, we would just be back to the tank meta with ADCs being the weakest role in the game again.

sachop3 votes

The highest winrate hypercarry (or even adc) is Jinx who's at 51.8%. Hypercarries are glass cannons, maybe you should try to kill them before they can output a crazy amount of dps.

Blåbæret1 votes

Mehn, they spike at 2 items. Can't really prevent that.

sachop1 votes

I mean focus them, not delay their items.

Blåbæret1 votes

GL focusing Tristana

Rewt2 votes

Tanks and Assassins can 1v1 ADCs pretty much all game.

Also Most of the members of the balance team do actually play the game. And most of them who do are Plat+

NemeBro1 votes

{quoted}

Tired of getting auto attacked to death by ADCs.

You might want to consider getting into a different genre of games then, because I can think of not one single MOBA where auto-attackers aren't the hardest-scaling damage-dealers.

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