[{quoted}](name=l Dárius l,realm=NA,application-id=3ErqAdtq,discussion-id=ZY4ZxJbA,comment-id=0001,timestamp=2017-07-13T06:48:17.043+0000)
fix that 4 u
Its funny how i ranted so many times on this kind of tweaks and it finally got around to the monkeys finally writing it up on the type writer. Sadly i'm starting to feel like Riot's current strategy is to instead buff various champs thru 'reworks' and what not so they are higher up on the scale, but since they 'ignore' a few champions in the process, the power difference gets even worst.
Doesn't help that
, another wannabe 'edgelord' is already turning into a retarded harass lord thanks to his little 'wall dive' that makes him just as broken as plenty of other champions, especially when they come into 3vs3 mode and can EZ escape thru walls or flank you from inside a wall. Oh and lets not even get started on his Zed 2.0 'jump in' and jump out damage nuke to set him perfectly up for another spam of attacks if the target ain't dead or another squishie one is next to them, its like Riot's current new champion 'ideas' are just to make champions even more broken because they are still nerfing
due to how much of a overpowered mess he was. Oh and the lethality item changes now scaling the lethality pen off of your level just pushes the ideaology that Riot 'seriously' wants to further enforce snowballing norms.
Seriously Riot, stop devoting resources to new champions, tune up the existing ones, hard nerf the overpowered ones, especially ones who keep getting away too easily with becoming super overpowered whenever you nerf the majority pick against him, buffing certain items to 'make them viable' but it just makes said broken champions spike back into high ban rate musts again.
[slayer-jinx-unamused]