Whatever happened to the Jungle Enchant power spike?
Cinderhulk - 2625 gold, gives 400 health + 15% bonus health and 15 (+.6 per level) magic damage per second to nearby enemies. When you first get this item, you'll get 460 health and 15 (+.6 per level) magic damage per second. Compare to sunfire cape, which for 2700 gold, gives 500 health, 45 armor, and deals 25 (+1 per level) magic damage per second.
Or how about Warrior - 2625 gold, gives 60 AD and 10% cdr. Compare to Caulfields Warhammer and a BF Sword, which for 2400 gold, gives 65 AD and 10% cdr.
Devourer is also worse than its counterpart, giving 40% AS and 30 magic damage on hit while Wit's End gives 40 extra magic resist, 10 more on hit damage, and steals 5 magic resist per attack for only 350 gold more.
The only item that comes close to a power spike is runeglaive which sacrifices 40 AP, 7% movespeed, and 20% AP scaling on sheen for being 525 gold cheaper.
Junglers already have less gold income than laners, and preseason removed the major power spike they get from their jungle enchants. Instead of being something that built into an extremely cost efficient item like last season,
feels more like an item junglers are forced to buy to clear the jungle. In fact, I bet if the smite requirement was removed on jungle enchants, junglers would still be the only ones buying them.
literally has a massive power spike if you are playing an auto attack heavy champion in the form of
, which I have been using extensively on my hybrid Evelynn build to proc
and
. I recently deleted a
from full HP to 0 at 50 minutes before he could even move with these items, a
, a
, and a
. Just because you don't see the power in an item doesn't mean the power isn't there. It just means you aren't using it correctly.
Plus, comparing
isn't fair to either item, because even though one starts out weaker, if left alone, it can quickly become an unmanageable mess to stand against in a fight, while the other one loses its' luster as a game goes on.
or
and then grab the enchantment. This is only because health isnt worth much with no armor or mr, and