How to actually make turrets a threat.

The thigh guy··1 votes·905 views

Just an idea seeing as making the ai better seems to be a lost cause.

Make the initial targeting of the turret (when you hear that nice little ding that says you’ve been targeted) stun for .5 seconds. This dissuades people for Agro juggling because it results in multiple stuns, stop people from abusing turret attack timing with minions to constantly harass under turret, and over just makes turrets a threat, and a thing you actually have to think about.

#no more ambient gold towers

5 Comments

Kai Guy2 votes

I want warming up to trigger for a small % value on minions. Make it more of a threat to dive folks with a fat minion wave if you don't go in early. More risk, same reward. Would also make it so folks like Zed Fizz Akali cant drop Warming up amp by dumping aggro on their waves.

Khabith1 votes

Have you actually tried tower diving recently? I used to do it so much with the old towers, but the new ones two shot a bunch of junglers. Just because you got dove because you prob didn't back when was necessary doesn't mean the turrets need any of this stun/damage business the only thing I agree with is no more gold on the towers.

The thigh guy1 votes

{quoted}

Have you actually tried tower diving recently? I used to do it so much with the old towers, but the new ones two shot a bunch of junglers. Just because you got dove because you prob didn't back when was necessary doesn't mean the turrets need any of this stun/damage business the only thing I agree with is no more gold on the towers.

What do you mean. The current meta is 4 man dive bot over and over again. And 3 man dive top over and over again. Turrets 2 hit you at level 1, maybe. But between letting a minion take Agro, and juggling the shit out of it between minions and players, turrets get maybe 3 shots total on a 4 man dive killing both botlaners.

Khabith2 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=ZOd3bajV,comment-id=00000000,timestamp=2019-01-23T20:00:07.275+0000)

What do you mean. The current meta is 4 man dive bot over and over again. And 3 man dive top over and over again. Turrets 2 hit you at level 1, maybe. But between letting a minion take Agro, and juggling the shit out of it between minions and players, turrets get maybe 3 shots total on a 4 man dive killing both botlaners.

It's almost as if riot doesn't want to make turrets the end all be all, they are supposed to be safer areas, but they want the towers to be a second ally in a way, in a two vs three or four your going to lose. plus if u play well and focus the guy taking aggro it'll prob equal in a one for one

The thigh guy1 votes

{quoted}

It's almost as if riot doesn't want to make turrets the end all be all, they are supposed to be safer areas, but they want the towers to be a second ally in a way, in a two vs three or four your going to lose. plus if u play well and focus the guy taking aggro it'll prob equal in a one for one

It once did I say end all be all safe spots. This makes diving not the default choice for everyone ever.

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