Tanks stall the game for way too long

Hallbuster··4 votes·260 views

Just won a game even though it should have taken 20 minutes instead of 47. We all won our lanes but couldn't ace the other team, due to their tanky team composition. Rammus, Volibear, Maokai, Ashe, and Fizz. Every time we reached their spawn, they would attack us, run back to heal, and continue the onslaught. Nobody could finish off 3 tanks at once, especially when their was an Ashe in their backline.

Maybe we can we make the spawn pool heal for a certain amount of health each second that's not percentage wise?

3 Comments

UnboundHades3 votes

if they ran back and healed you could get a free inhib back off and get baron or drake then push again with the super minions for the win

Hallbuster1 votes

{quoted}

if they ran back and healed you could get a free inhib back off and get baron or drake then push again with the super minions for the win

That's exactly what we did, get an inhibitor every time we pushed into their fountain, the problem is, we couldn't get any further without dying in the process. Our team went back and forth 3 times and even tried using baron to no avail. We finally won after we took 3 inhibitors instead of one or two to win the final team fight.

Hallbuster1 votes

Bump?

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