yeah jungle has been stagnant and stale in all levels of play ever since i started. it hasn't changed and it needs to change. i applaude on the changes but i want to see a bigger SR map. not by much 10% just to include more jungle camps or objectives
I want to see magma chamber become a secodn map played along side summoners rift with a random factor in which you will be playign on.
But...
Wait, this is a thing? Welp, I can see this either encouraging AFK farming, or nonstop ganks since the jungle might actually be too tough to clear past first go. Then again I don't know the exact stats on jungle mobs, so it could actually just be the anxiety talking and it'll be balanced.
¯\ (ツ) /¯
Say hello the true return of Jungle Nunu.
This last patch was just a precursor.
More tactical by removing the decision making from smite buffs that are gone ? Aside from that everything else in your linked image is just spawn time changes and stat changes Tactics don't have any bearing on this
It should make counter-jungling a thing again. This adds a lot more reward to it.
Its not just going to be speed-clearing champs doing it anymore because there will be a lot more down-time on camps.
But yeah, I completely agree with you because OP didn't list anything actually important outside of the +50% spawn time.