can we tone down illaoi ult?
1/5
is able to evoporate my hp as a 6/2
, fokkin what? no champions ult is that strong when they are that behind, what gives?
1/5
is able to evoporate my hp as a 6/2
, fokkin what? no champions ult is that strong when they are that behind, what gives?
I dunno, can you be intelligent enough to literally just right-click and step out of her ult?
I dunno, can you be intelligent enough to literally just right-click and step out of her ult?
do you think i'm blindly sitting in her ult? i'm just saying as a MELEE champion, she going to get atleast one of her ult hits off. what i'm saying is that despite me being clearly ahead, just 1 hit from her ult seemingly takes more then 50% of my hp in a snap, that's not healthy considering she is just building tank. tone the early game damage back and up its damage later game.
Uh, the only reason she'd ever use her ult unless she's stupid is if she either A, lands her E on you and you decide to all-in/keep going in on her for whatever stupid reason anyways, and/or B, if she gets ganked and you two decide to not be smart enough to bait her damn ult first. You shouldn't even be getting hit by her ultimate in the first place, outside of possibly the initial groundslam that spawns said tentacles in the first place. If your Spirit is pulled out, you should be respecting her distance, let alone getting closer.
And for 1 collective hit from her ultimate to be doing 50%, that is entirely your fault, because the only way that happens is either A, there were a massive amount of tentacles, which means you decided to engage her knowing she had that many (or potentially that many with ult) in the first place, which is your fault, and/or B, you got your Spirit pulled out and decided to eat multiple tentacle hits to both yourself and your Spirit because you decided you'd stay inside her ult range. So no, that is your fault. It has nothing to do with Illaoi, nor is it her fault.
It is perfectly healthy. And lategame damage means jackshit since everyone worth a grain of salt will CC her or back off altogether from her ult.
[{quoted}](name=Summoner Grey,realm=NA,application-id=3ErqAdtq,discussion-id=ZE9r6oHE,comment-id=00010000,timestamp=2016-11-11T22:24:58.099+0000)
do you think i'm blindly sitting in her ult? i'm just saying as a MELEE champion, she going to get atleast one of her ult hits off. what i'm saying is that despite me being clearly ahead, just 1 hit from her ult seemingly takes more then 50% of my hp in a snap, that's not healthy considering she is just building tank. tone the early game damage back and up its damage later game.
If she doesn't have an early game then there would be no point to her.
Illaoi is a champ that's supposed to thrive in the 1v1 early phases against other melees.
[{quoted}](name=Summoner Grey,realm=NA,application-id=3ErqAdtq,discussion-id=ZE9r6oHE,comment-id=00010000,timestamp=2016-11-11T22:24:58.099+0000)
that's not healthy considering she is just building tank.
...
I was playing as
,
What? Counterplay is QQing until the champion gets nerfed into the ground!
/s
Leave Tentacle Waifu alone.
Maybe you shouldn't fight her in her ult? It's not like it's a Hard CC.
As soon as she slams the ground that's your Que to just leave her alone. It's like trying to fight a Jax while he's E-ing or a Trundle when he Ults you.
Just don't, okay?