Brand [Brainstorming/Rework Concept]

Stacona··1 votes·305 views

This is going to be my thoughts, you can share your's as well. I will move Brand into a burning fire mage and have Annie as the burst fire mage; main reason is why should we have two fire mages that are both burst orientated? Plus Brand already has a burning passive so I am going to elaborate on this aspect a lot more through-out his kit (there will still be some forms of burst, but he will be changed into a lot more of the burning because Brand just wants to see the world BURN!) Two directions can be done here either have Brand early to mid game orientated or mid to late game orientated. Besides granting Brand a better unique identity, I will also try to fix his current issues of not functioning as a proper back-line mage (which is a blaring flaw right now); I will try to keep support Brand in mind and have it as a viable second option with my ideas.

Current Brand --> http://leagueoflegends.wikia.com/wiki/Brand


Basic Attack Range: 525 units

Blaze (Passive): Brand's basic attack and abilities set his targets ablaze for 2 seconds which deals 4%(+1% per 50AP) of the target's maximum health over the duration. Monsters take a maximum of 100 damage per second from Blaze (200 total damage).

Flame Partner (Q): Cooldown: 7/6/5/4/3 seconds; Cost: 35 Mana Brand summons a flame orb that follows him around for 7 seconds that attacks the closest target set ablaze [575 units range] to deal 50/65/80/95/110(+30%AP) magic damage per attack. There is no hard limit on Flame Partners summoned at one time.

Pillar of Flame (W): Cooldown: 11/10.5/10/9.5/9 seconds; Cost: 70/75/80/85/90 Mana; Range: 900 units After a 0.625 second delay, Brand creates a burst of fire at target 250-radius area, dealing 80/125/170/215/260(+60%AP) magic damage to enemies inside. Enemies set ablaze are stunned between 1.25 to 1.5/1.75/2/2.25(@levels 1/6/11/16) seconds depending on close they were to the centre of the pillar.

Flame Wheel (E): Cooldown: 1.5 seconds; Cost: 65 Mana; Range: 925 units Brand unleashes a wheel of fire towards the mouse cursor and then it attempts to follow the mouse cursor to deal 80/110/140/170/200(+50%AP) magic damage to enemies struck. Flame Wheels take 14/12.5/11/9.5/8 seconds [lowers with cooldown reduction] to create; maximum of 3 Flame Wheels stored at one time. Enemies set ablaze are knocked aside when struck by Flame Wheel; if a unit has already been knocked aside they cannot be knocked aside again until after 5 seconds have passed.

Pyroclasm (R): Cooldown: 105/90/75 seconds; Cost: 100 Mana; Range: 750 units Brand unleashes a devastating torrent of fire to a target enemy champion to deal 200/250/300(+70%AP) magic damage and then it splits off into 5 fireballs in 5 different directions that travel up to 750 units that are half the size and half the damage. The fireballs continue to split off into 5 more fireballs in 5 different direction half the size and damage of the previous fireball until the fireballs fail to hit a target. The same unit can be hit from multiple fireballs.

Hope you all appreciate the ideas, and have a nice day! ^.^ ~ Stacona

1 Comments

Stacona1 votes

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