Now that we've had unique basic attack patterns, how about...
... unique movement patterns?
Most of the champion roster either has two feet, levitates or is Rek'Sai or Skarner. However, there are two champions that have a special thing going for them:
and
. Both champs that somehow lack character in their kits. I mean, just look at Seju. All you think is "yepp, that's a tank!" and not "This is the badass general of the Winter's Claw riding into battle on her Warboar".
Hecarim is not as much affected, but his kit is pretty much "Crash into them and pretend you're an helicopter". Again, most I think when I see this champ in play is "Yes, that is a tank/bruiser." and not "This is the hoofed terror of the isles who will trample out enemies"
And the biggest problem with them is: none of them play like their physis would make one expect it.
Armed riders either want to impale their target upfront OR they want to rush by while slicing them up and then take a turn to attack from the other direction. But Heacrim is not really the one to talk about here, as he is mostly fine.
The bigger offender is actually Sejuani here. Her boar is quite gigantic. And quite fast too conidering it can dash. Makes sense - pigs can run faster than any human when they panic after all. But a pig like that, especially with a rider on top quite heavy (I do not expect a woman like Seju to be a light-weight. Muscles can weight a lot...) . Then why doesn't if FEEL heavy? It juist doesn't deliver this whole "riding on a giant beast" thematic. And yes, compared to the size of a "real" boar, Bristle is a gigantic beast.
Her passive should actually reflect this: a champion that can build up a terrfying amount of momentum while running in one direction, but one who also has some problem braking and taking turns at a certain point. Pretty much the mechanic of a Sion-Ult stuffed into the passive. Moving in a stright line builts momentum and grants bonus speed, but at some point you cannot turn properly anymore and stopping (by pressing the S key) causes you to walk further while rapidly slowing down.
Crushing into an enemy at maximal speed will be devastating tho - AND that's the feeling you are supposed to go for!
already pretty much does what you want