New Conqueror is passing without ONE IMPORTANT CHANGE. wtf??
Damaging attacks and abilities grant 3-15 adaptive force (levels 1-18) for 3 seconds (8 seconds for melee), stacking up to 5 times to a max of 15-75. At 5 stacks, 10% of your damage against champions is converted to true damage and you heal for that amount.
and you heal for that amount.
Can anybody else spot the problem? Are you smarter than Riot?
Let me show you:
Death's Dance:
Healing reduced to one third on area of effect abilities.
Hextech Gunblade:
Healing reduced to one third on area of effect abilities.
Ravenous Hunter:
Healing reduced to one third on area of effect abilities.
Hmm, I wonder why aoe ability healing is reduced by a third on every source of ability healing?? I guess Riot forgot. Let the games begin...[slayer-pantheon-popcorn]
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