Baron, Towers, and Associated Thoughts
Can both of these things get significant buffs? With so much more gold in the game + squishier towers, inhibs are regularly falling at 18-19 minutes (a fairly impressive feat before 5.22) and Baron is being routinely picked up as if it were Dragon at 22-25 minutes (what would previously be considered a ballsy FNATIC-style Baron).
Both Baron and Inhibitors create massive rhythmic swings within the game and should both be treated like massive objectives, not something to routinely scoop up if you have a bit of a gold lead. The neutral objective monsters (Baron, Dragon, and Harold the Rift Herald) are all total pushovers. Dragon can be solo'd by almost anyone. Herald is the easiest two-man neutral objective in the world. Baron is routinely getting 3-man face-melted before 30 minutes by the winning team if they have decent champs for it.
I'd like to see Baron entail some actual risk. I'd like to see Inhibitors require significant commitment. Hell, I think it's super dumb that you can lose your outer tower off literally one failed skirmish if the enemy has a decent minion wave and any two champions willing to slap the tower. As cool as it is to mow down 3 mid towers in a row in the wake of post-teamfight glory, I think it's a touch too snowbally for long-term enjoyment.
After playing the preseason patch for a while, I don't think it's actually all that bad. The two biggest issues are what I'm discussing here: neutral objective creeps are excessively wimpy, and the base is way too easy to crack.