Now that sorcery/comet are getting nerfed reminder that Phase Rush needs buffs
Comet is clearly obnoxious with the perma poke it gives to champions that can abuse it effectively. ARAM games went from interactive to standing under your turret if the other team got champions like Jhin, Zilean, Lux, Vel'Koz, Xerath, Ziggs, and MF while you get poked and hit by 50 different comets while they perma push your turret and base.
Phase Rush is one of those sorcery runes that was intentionally left weak, and even early game it still needs more aggressive scaling. I think at minimum it should have 10% movespeed added to it's earliest levels so it's at least 25%-40% maybe 25%-45% to justify the increased cooldown from stormraider's surge etc.....