I'm gonna grab all his skills ratios for his current live kit and from the most recent PBE information from [email protected].
Live, Taken from his League of Legends Wikia page:
Passive - Summon Voidling
On every fourth ability use, Malzahar summons a Voidling that remains on the field until it is killed or 21 seconds have passed. If Malzahar dies, the Voidling stays behind but stops attacking.
Voidlings grow in size after 7 seconds, gaining 50% bonus attack damage and armor, and frenzy after 14 seconds, gaining 100% bonus attack speed.
- Note: Before being out for 7 seconds they have a base AD gain of 100% of your bonus AD. After the 7 seconds they have a whopping 150% of your bonus AD added onto their base AD.
Q - Call of the Void RANGE: 900 / 400 COST: 80 / 85 / 90 / 95 / 100 mana COOLDOWN: 9
Active: Malzahar summons two orbs at the target location perpendicular to which way he is facing after a 0.5-second delay, dealing magic damage to all enemies caught between the orbs and silencing them.
- Magic Damage: 80 / 135 / 190 / 245 / 300 (+ 80% AP)
- Silence Duration: 1.4 / 1.8 / 2.2 / 2.6 / 3
W - Null Zone RANGE: 800 / 250 COST: 90 / 95 / 100 / 105 / 110 mana COOLDOWN: 14
Active: Malzahar creates a zone of negative energy for 5 seconds, dealing magic damage every second to all enemies standing on it, capped at 120 against minions and monsters.
- Magic Damage Per Second: 4 / 4.5 / 5 / 5.5 / 6% (+ 1% per 100 AP) of target's maximum health
- Total Magic Damage: 20 / 22.5 / 25 / 27.5 / 30% (+ 5% per 100 AP) of target's maximum health
E - Malefic Visions RANGE: 650 COST: 60 / 75 / 90 / 105 / 120 mana COOLDOWN: 15 / 13 / 11 / 9 / 7
Active: Malzahar infects the target enemy's mind, dealing them magic damage every half second over 4 seconds.
- Magic Damage Per Half Second: 10 / 17.5 / 25 / 32.5 / 40 (+ 10% AP)
- Total Magic Damage: 80 / 140 / 200 / 260 / 320 (+ 80% AP)
If the target dies during this time, they pass Malefic Visions onto the closest enemy, refreshing the duration and restoring a portion of Malzahar's mana.
- Mana restored: 10 / 14 / 18 / 22 / 26 mana
R - Nether Grasp RANGE: 700 COST: 100 mana COOLDOWN: 120 / 100 / 80
Active: Malzahar knocks down the target enemy champion and channels for up to 2.5 seconds, suppressing them and dealing them magic damage every half second while the channel holds.
- Magic Damage Per Half Second: 50 / 80 / 110 (+ 26% AP)
- Total Magic Damage: 250 / 400 / 550 (+ 130% AP)
Now for PBE from [email protected] (NOTE SOME THINGS MAY STILL CHANGE SINCE POSTING THIS!)
Passive - Void Shift
When he hasn't recently taken damage or been crowd controlled in the last 24 (minus 1 sec per level, down to 6? ) seconds, Malzahar gains 90% damage reduction and crowd control immunity, lingering for 1 second after taking damage or blocking a crowd control effect.
Damage from lane minions is not mitigated by this effect, but it does not trigger or reset its cooldown either.
Q - Call of the Void
- Mana cost reduced to 60 at all ranks from 80/85/90/95/100
- Cooldown lowered to 6 seconds from 9
- Damage reduced to 70/110/150/190/230 from 80/135/190/245/300
- AP Ratio reduced to .7 from .8
- Silence duration reduced to 1/1.25/1.5/1.75/2 seconds from 1.4/1.8/2.2/2.6/3 seconds.
New W - Void Swarm 60 Mana 20/19/18/17/16 sec Cooldown
Summon a Voidling lasting 12 seconds to fight nearby enemies.
The first time a Voidling attacks a champion or monster, or assists in killing a unit, Malzahar spawns a new Voidling with the same remaining duration. When 3 or more Voidlings are active, they all gain 50% Attack Speed.
Voidling Details:
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Attacks deal [.3/.325/.35/.375/.4 AD] physical damage plus 10/15/20/25/30 [+0.1 AP] magic damage (deals 75% damage against monsters)
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Deals triple damage to lane minions below 25% Health
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Will not spawn from a Voidling with less than 4 seconds left
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Prefers to attack targets with Nether Grasp or Malefic Visions and has 100% increased Movement Speed when seeking these targets
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Otherwise attacks the enemy nearest it
NOTES:
- Note: Voidlings no longer react to Malzahar's auto attacks.
- Note: Voidlings no longer have a leash/returnTP range.
- Voidlings gain health per champion level.
- Voidling cast/spawn range increased to 450 from 300
E - Malefic Visions
- Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
- Damage lowered to 80/115/150/185/220 from 80/140/200/260/320
- AP ratio lowered to .7 from .8
- Mana restore changed to 2% of max mana from 10/14/18/22/260 mana.
- [NEW] Duration now refreshes if Malzahar uses Q or R on target
R - Nether Grasp
- Flat damage removed.
- [NEW] Now creates a zone around enemy ( like old W) that deals 6% (+ 1% per 100 AP) of enemies max health as magic damage per second for 5 seconds.
IMO: Overall I would call this a buff. Are there nerfs in his update? Yeah, but they are understandable (Base damage nerfs on Malefic vision for example). DId he get flat buffs? In some parts yeah and once again they are understandable. Malefic Visions getting refreshed from Call of the Void and Nether Grasp hits, and the amount of mana it restores for example.)