@Riot Another issue with Ranked

5050BS··1 votes·580 views

So Riot has been moving more and more champions to Skill shot based abilities. Great for skill playing but I think they are missing a key point messes with this design plan.

Ping

I use to get 20-40 ping in game then Riot moved the servers and now Im getting 60-80 ping. Also the higher your ping the most PL you get too. Thats HUGE change and now skillshots I use to hit, I miss a lot more often. Not because my skill is bad but because The ping and PL.

Then you have crazy types of Skillshots that are not balanced.

Lets take Yasuo 3rd Q. Its wide. He can throw it at you and hit you when you are defiantly not in it path, at least on my screen.

Then there is WW's Ult. Its Needle thin. We see it miss often even with really good players. This is in part because of Ping and PL.

The more and more Skillshots that are added the more and more Ping matters and yet with how ISPs are you could have even worse ping/PL then I have.

Then there are services you can pay for to lower your ping like Haste. Is Riot ok with people uses a thrid party paid service to gain an advantage over other players?

So to be competitive I have to pay for a service and If I dont I lose more often. This is why Skillshot design is bad for the game. Its not about my skill for the shot, its about where I live and if I pay a third party to make the skill shots.

1 Comments

Cynikul1 votes

defiantly not in it path

Just resist it more.

Also if you're thinking that 1/20th of a (40-60 ping) second is inhibiting your ability to hit a skillshot, you're absolutely absurd. "Boy, if I didnt have that 1/20th of a second delay, that Lux Q would have hit for sure!..."

I could prove it if I really felt like recording in training mode how the is so negligible that it would make a difference in less than ~5% of your skillshots, but thats several hours of recording just to prove something that on paper one should understand does not make a large enough difference to matter. Keep in mind we're calculating the difference between current ping and latter ping, not ping in general.

Now if we started talking full tenths of a second difference in ping, then you might have a case; I.E. 20-40 ping to 120-140 ping. I think you can find some info about this online already if you look enough, however.

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