Vi Rework v2
#Goals
-
Make Vi less feast-or-famine.
-
Distinguish her kit more from Camille, Jarvan, and Nocturne.
-
Make Vi more fun/interesting to play.
Innate - Blast Shield:
- Automatically refreshes and activates upon casting Assault and Battery.
Q - Vault Breaker:
- Now scales with total AD at a lower ratio.
W - Denting Blows:
Reworked
Passive: Vi gains 12% attack speed upon attacking, stacking up to 3 times. Every third hit deals bonus physical damage scaling with target's maximum health.
Active: Vi winds up, and then uppercuts in the target direction. Enemies hit take physical damage, and have 30% reduced armor for 5 seconds.
-
All stacks of attack speed fall off at once after 4 seconds of not attacking.
-
The wind up is a short (0.5s) channel that cannot be interrupted.
-
The uppercut is a quick little dash (~200 units) that damages all enemies that are within 150 units in front of her at the end of the dash.
-
The passive proc damage still scales with bonus AD, but the new active scales with total AD.
R - Assault and Battery:
- Casting Assault and Battery now automatically refreshes and activates Blast Shield. The shield becomes 10% larger for each enemy champion knocked aside.