Simplest way to fix Master Yi.
Change Wuju Style from an on hit effect to on attack. This would affect literally nothing except his synergy with Sated Devourer, because then he won't be able to apply true damage 3 times with every 2 attacks.
Change Wuju Style from an on hit effect to on attack. This would affect literally nothing except his synergy with Sated Devourer, because then he won't be able to apply true damage 3 times with every 2 attacks.
Not a bad idea the only issue is that it destroys the point of his passive. In this day and age Yi no longer builds full glass cannon crit at which point his double hit passive that does reduced damage no longer has a strong meaning to his kit. Before the creation of sated his passive was it's own version of sated meant to boost his E like sated is doing for him now but if you make it so his E no longer synergizes with his passive then he officially becomes trash tier.
I checked the wiki, and his passive also applies on-attack effects twice. So it would still work with Double Strike.
After alpha he is exhausted. Yi Fixed!
They could also change yi's W so it only has the damage reduction for the first 0.5 seconds that way it's a clutch damage avoidance in which you can continue for the heal instead of use it and tank something until everything is used and your q is off CD.