Riot, has somebody gotten Lethality twisted?
Lethality
>Lethality now calculated based on owner's level.
>LIVE: "Lethality reduces your target's armor by a flat amount based on your target's level when applying physical damage."
>PBE: "Lethality ignores a flat amount of your target's armor based on your level when applying physical damage."
Wasn't the whole fucking point of changing flat armor pen into Lethality an attempt to avoid the ridiculous snowball that getting ahead and purchasing assassin items enabled? Thus allowing for them to have more varied effects and utility profiles?
This seems like you're tuning Lethality items and the stat itself to actually be more feast-or-famine. For assassins.