Riot: We don't like snowballing
Also Riot: Here's an objective by top lane that you can't control unless you're snowballing and helps you snowball harder.
Also Riot: Here's an objective by top lane that you can't control unless you're snowballing and helps you snowball harder.
The same concept with the new Rift Herald goes with the recent Lux buffs; it only helps her maintain a snowball once ahead.
well if you are ahead and winning wouldnt it be easier to take advantage of things to flex your advantage? i mean do you want them not to be able to have the advantage for being ahead?
Riot one thing is clear. BUFF TURRETS ALREADY
no... cuz people cried games took too long...
so they made the changes to turrets to speed up the game
every day you see a post about speeding up champ select, ban phase, load times, etc and that was part of the complaint was games took so long so with the changes the average time per game has gone down drastically
[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=YVVUEijw,comment-id=00020000,timestamp=2017-05-13T21:54:45.516+0000)
no... cuz people cried games took too long...
so they made the changes to turrets to speed up the game
every day you see a post about speeding up champ select, ban phase, load times, etc and that was part of the complaint was games took so long so with the changes the average time per game has gone down drastically
That's just the thing. Longer games are a true display of skill because 1 mistake can lose the entire game. Short games just show you are a professional at snowballing & have no skill in the late game. I also think the late game is the most fun because you actually have to try to kill tanks, assassins actually assinate the squishies instead of everything, & sustained damage people actually can do what their ment to do.
im not justify it either way... im stating why it is the way it is... and tanks late game are actually at the weakest point... typically tanks are strongest mid to mid/late game after 30+ mins when adcs get full builds they typically shred tanks. ( im a top lane maokai main who mains tanks and support ) but im bored out of my if a game goes 40+mins... i had a game last night that went 53 mins at that point i didnt care win or lose i just wanted it to be over. partly because... for the last 20 mins of the game i had to take a piss really bad
[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=YVVUEijw,comment-id=0002000000000000,timestamp=2017-05-13T22:08:08.979+0000)
im not justify it either way... im stating why it is the way it is... and tanks late game are actually at the weakest point... typically tanks are strongest mid to mid/late game after 30+ mins when adcs get full builds they typically shred tanks. ( im a top lane maokai main who mains tanks and support ) but im bored out of my if a game goes 40+mins... i had a game last night that went 53 mins at that point i didnt care win or lose i just wanted it to be over. partly because... for the last 20 mins of the game i had to take a piss really bad
I agree there is a too long but games shouldn't be ending at 20 min
the only time in in a game that is 20 mins if someone flat out feed all game ... and there is no stoping a team after that or there is an afk ...
but that isnt a problem of snowballing persay more of an issue of people miss playing early games going to ham and not understanding power spikes and win conditions of their champs and team comp vs the enemy so
and sometimes just some times you just get out played... thats not an issue on riot... give your enemy credit... look at what you did wrong... and FF and move on
Increasing damage doesn't make the game slower, it makes you safer
well does it?
i mean if the damage from the turrets were increased then less likely people will try to tower dive and kill you push you off of turret and take the turret... therefore turrets are up longer and slows down the game
It would slow laning phase slightly, wouldn't make the games 40+ minutes like the time you're thinking of
well YEA it would cuz that was the average game time that was seen in league prior to the "nerfing" of turrets
We nerfed them by making bot weaker and giving gold for the first one