Yi + Taric booster strategy is totally fixed guys, just ignore this 90% win rate duo at Diamond III

Yenn··4 votes·1,459 views

They coordinated to swap Yi + Taric with the last two picks, so we had no idea they were doing it until it was too late to counter pick it, and then we didn't have enough unavoidable CC to stop Yi.

https://i.imgur.com/1dq7539.jpg

Why the fuck were the changes to stop this reverted?

17 Comments

Yenn2 votes

'You know what will stop funneling? Dumping the funnelers an extra 800 gold for diving and taking mid turret at level 6!'

Riot Games, folks

Casual Dude1 votes

[deleted]

ez mental boom1 votes

It's OP when the Yi is a good player

Lufist2 votes

[deleted]

Yenn1 votes

{quoted}

Bro why do you lie? We can see your match history. They don't have anywhere close to a 90% win rate.

They're legitimate Chinese boosters. They did a name change on the accounts involved, you have to go digging for history prior to the name change. Either way, it was 86% when I posted this with just the games shown, if you don't go and find earlier games.

Lufist1 votes

[deleted]

Yenn1 votes

{quoted}

They've played literally 5 games together.

If you go back to the one before, they started playing at the same time and both have no history.

Websites like op.gg don't follow name changes. They used to try, but Riot asked them to stop. It's why you see boosted 0 LP Diamond V accounts with no games played in the past 30+ days; this isn't possible, they would have decayed to Platinum.

You get accounts to Diamond and do placements duo'd with new accounts (for boosting or selling). Your placement MMR is bumped up to match the MMR of the Diamond player you duo'd with. You clearly have no idea how boosting works.

Spearki1 votes

can you not i enjoy abusing funnel pls [cass-cry]

Wolfalisk3181 votes

Is funneling the problem or is Yi the problem?

Yenn2 votes

{quoted}

Is funneling the problem or is Yi the problem?

It's both, but funneling is the main problem. Yi ends up a full item ahead of everyone else around 10-11 minutes.

Copic1 votes

Funneling is the problem, this persists in TT as well.

ez mental boom1 votes

Supports are the problem

Dynikus1 votes

Riot thought that since they introduced farm bounties and turret plating, funneling would have enough trade-offs to not make it viable. They were incredibly wrong, but that was their reasoning.

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