I just played around 5 games of Twisted Treeline
Hi guys,
I just played around 5 games of Twisted Treeline (3v3 mode) and here is what shocked me the most about it.
- GOLD GENERATION. It is like so much lower than on Summoner's rift, and it actually feels good. You need to farm / get kills (/get altars) to buy items, and it feels good being rewarded for actually farming, and not always roaming.
- VILEMAW. He (/She?) is the monster you can kill to get minions buff, and this thing is actually hard to take. You are going to lose a lot of HP for taking it, making it super risky - but still rewarding once u manage to have it.
- DEATH TIMER. When you're dead, it is for a super long time (compared to how short the map is), it makes killing people way more impactful than on the Rift. This is especially noticeable at early levels.
- NEXUS AND INHIBITORS TOWERS. God this is the thing I want to be added to Summoner's RIft. The principal turret has a 2.5 attack speed, and inhibitors turrets have 1.25. This makes towers actually have a real impact, and diving is way harder and needs great coordination.
I am not saying that everything that is listed above should be added to Summoner's Rift, but it made me remember of how LoL used to be, 3-4 seasons ago, and it felt super good honestly. I advice you guys to play at least one game or two to see what I am talking about, hopefully you will have some good memories coming backl up :)
(also, add
please)