Sejuani is relevant for sixteen seconds, nerfed.
Lee Sin dominates the jungle for three years and permanently warps the metagame, a-ok.
Thanks for continuing to make your priorities clear, Riot. Maybe if you'd just give Sejuani more mobility you can stop nerfing her so much. Because champs pay nothing for mobility and actually tend to be stronger than those without it anyway. Because balance!
"But it's just the PBE" The last time a meaningful change turned up on the PBE and got reverted was WAIT FOR IT
LEE FUCKING SIN
AND THE CROWD GOES WILD
BECAUSE THAT'S THE ONLY PRIORITY RIOT UNDERSTANDS
edit the first: It's good to see most of the BUT MUH WINRATE idiots being downvoted into oblivion. Keep up the good work, people whose public education systems did not utterly fail them.
edit the second: I replied a couple of times to a few of the less belligerent responses with a message that I will summarize thusly. Whether or not the Sej nerfs are justified or even fair is not the point. The point is, some champions get brought back in line immediately at the first hint of trouble and some are allowed to run free. Any team that purports to have "balance" as one of its goals cannot be playing favorites, but Riot has proven time and again that favorites are how they are operating. (Compare Lee Sin's impact on the game with Sona's and you'll see my point. OH NO SHE SANG AT ME FOR >0% DAMAGE)
To the imaginary Riot balance team member who will respond to this saying "we don't balance based on favorites": Yes you do. You can say you don't all you like. You do. We laughed when Morello said they don't hate supports and we will laugh if you bother to show your face here at all (you won't). That you want to nerf Sej is not the problem. The problem is all the other game-warping champions you let run free to do as they please.
edit the third: READ EDIT THE SECOND GUYS, SOME OF YOU HAVE MISSED IT ~Uiru
. Both similar. One has received major attention. The other rots in nerfville
is a little much, but it is kinda funny how as soon as she's doing good she gets nerfed where other champions people complain about don't.
Jungle: 45.22% Winrate with 19.95% Playrate and 2.46% Banrate

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